Survival Games Codexery

Abiotic Factor

Scientists trapped in a subterranean facility fight interdimensional threats to escape.

Abiotic Factor

Abiotic Factor is a 2025 survival game developed by New Zealand-based Deep Field Games and published by Playstack. Set in 1993, players assume the role of scientists stranded in a vast underground research facility in the Australian outback, where they must salvage furniture, collect office supplies, craft tools, build fortifications, defend against paranormal containment breaches, and travel through interdimensional portals to escape to the surface. The game received critical praise for its genre-blending design, narrative, and multiplayer integration, and was nominated for 'Best Multiplayer Game' at the 2024 Golden Joystick Awards.

Quick Facts

Title
Abiotic Factor
Developer
Deep Field Games
Publisher
Playstack
Programmer
Jacob "Abiscuits" Kemp
Artist
Connor "MadDok" Moran
Engine
Unreal Engine
Platforms
PlayStation 5 · Windows · Xbox Series X/S
Released
22 July 2025
Genre
Survival
Modes
Single-player, multiplayer
Producer
Henry Feltham
Designer
Geoff "Zag" Keene

Facts from the source article.

Lore & Background

Abiotic Factor takes place in 1993 within the GATE Cascade Research Facility, a vast underground complex run by Garrick Advanced Technology Enterprises (GATE). Built to contain and study anomalous objects and entities, the facility houses laboratories, power reactors, residences, and manufacturing sectors. Following the invention of the 'Dark Lens' in 1988—which enabled temporal and spatial travel—the facility shifted focus to studying 'perforations' and the flora and fauna of alternate dimensions called 'Anteverses'. Several factions operate within or against GATE, including the Gatekeepers (internal security), a dissident squad called 'The Unlost', a rival paramilitary group known as 'The Order', and the Exor, an alien species designed to colonise universes on behalf of a higher intelligence.

Reader's Guide

Abiotic Factor is notable for blending survival mechanics with a linear narrative and cooperative multiplayer for up to six players. Its gameplay requires managing personal needs such as hunger, thirst, continence, and fatigue, as well as environmental hazards like temperature and radiation. A day-night cycle affects power availability and triggers interdimensional portal attacks on player bases. Players craft improvised weapons and gear from disassembled furniture and collected items, and explore multiple sectors of the underground complex as well as portal worlds called Anteverses, which reset twice a week to encourage repeated visits for resources. The game's co-op gameplay was influenced by Valheim and Sea of Thieves, while its art direction and setting drew inspiration from Valve's Half-Life series. During early access, the game received three major updates: 'Crush Depth' (12 August 2024), 'Dark Energy' (4 February 2025), and 'Cold Fusion' (22 July 2025). It received an overwhelmingly positive reception on Steam.

Did You Know?

The Survival Loop

Abiotic Factor casts players as researchers trapped beneath the Western Australian outback in 1993, tasked with surviving inside the sprawling GATE Cascade Research Facility. The first-person survival loop centres on scavenging—disassembling furniture, gathering office supplies, and crafting improvised tools and weapons to fend off alien creatures, hostile robots, and human adversaries. A day-night cycle governs access to electricity; once the lights die at nightfall, interdimensional portals can materialise near player-built bases, unleashing waves of enemies. Beyond combat, players must track hunger, thirst, continence, fatigue, temperature, and radiation exposure. Character progression blends role-playing elements with survival: at creation, players pick a science-themed specialisation that shapes attributes and may grant permanent buffs or debuffs, while an experience system and skill tree allow further growth. The linear narrative threads through several unlockable sectors and multiple Anteverses—portal worlds that reset twice weekly, encouraging repeated visits for unique resources. Story beats are delivered through audio logs, terminal emails, and voiced NPCs, with a full playthrough running roughly fifty to sixty hours. Up to five friends can join online, and the low-resolution stylised visuals paired with dry humour echo the tone of Valve's Half-Life franchise.

World, Factions & Narrative

The narrative unfolds within the GATE Cascade Research Facility, a vast underground complex in the outback. Operated by Garrick Advanced Technology Enterprises, the site was originally built to contain and study anomalous objects and entities. After the 1988 invention of the Dark Lens—a device enabling both temporal and spatial travel—GATE pivoted toward researching "perforations": rifts permitting instantaneous travel across Earth, to distant exoplanets, into other eras, and across parallel universes called Anteverses. The player's story begins on their first day as a scientist; a sudden rift kills researcher Dr. Jager, and survivors reveal that a paramilitary rival known as The Order has infiltrated the complex. The journey leads through Flathill, a fog-shrouded South Dakota research site reached via Silo 3, where the consequences of GATE's first perforation experiment are exposed. Along the way, the player regroups with survivors Abe and Janet, and eventually cooperates with Dr. Frake, who overloads a synchrotron to breach into Cascade Laboratories. Factions add further tension: the Gatekeepers serve as GATE's internal security, though a splinter squad called The Unlost has broken ranks, while the Exor—an alien species engineered by an unknown higher intelligence to colonise universes—pose a recurring threat.

Development & Release

Deep Field Games, a New Zealand-based independent studio, developed Abiotic Factor with a remote team of roughly ten people, beginning work in early 2022. The co-op design drew clear inspiration from collaborative survival titles like Valheim and Sea of Thieves, while the art direction and setting channel the aesthetic and tone of Valve's Half-Life series. Playstack handled publishing. The game entered early access in May 2024 and received three significant content updates before its full launch: "Crush Depth" in August 2024, "Dark Energy" in February 2025, and "Cold Fusion," which shipped alongside the 1.0 release. Abiotic Factor launched on 22 July 2025 for Windows, PlayStation 5, and Xbox Series X/S, marking the culmination of roughly three years of remote development. The progression from early access to full release allowed the small team to iteratively refine the survival systems, narrative structure, and multiplayer experience based on player feedback over more than a year of public testing.

Critical Reception & Industry Recognition

Abiotic Factor earned widespread critical acclaim upon its full release, with reviewers highlighting its genre-blending design that weaves survival mechanics, role-playing progression, and a structured narrative into a cohesive whole. The multiplayer integration—supporting up to six players in shared survival and combat—was singled out as a standout feature, particularly the way cooperative base-building and defensive raids create emergent, replayable experiences. On Steam, the game achieved an overwhelmingly positive reception, reflecting strong player satisfaction across its early access and full-release periods. The title's industry recognition extended to the 2024 Golden Joystick Awards, where it received a nomination for Best Multiplayer Game, a nod to its successful fusion of co-op gameplay with a richly detailed single-player story. For a ten-person remote studio based in New Zealand, the combination of critical praise and a major industry nomination underscored the reach achievable by a small independent team shipping across three platforms.

Frequently Asked Questions

What is Abiotic Factor?

Abiotic Factor is a 2025 survival title from New Zealand developer Deep Field Games, published by Playstack. You play as a researcher stuck in a 1993 underground lab in the Australian outback, working to claw your way back to the surface.

How many people can play Abiotic Factor together?

A full co-op session holds up to six people, with the five slots you don't fill occupied by AI-driven scientist teammates.

What do you actually do in Abiotic Factor?

The core loop involves hauling in scrap and office junk, crafting gadgets and barricades, holding the line during paranormal containment failures, and pushing through interdimensional portals to reach the surface.

What platforms is Abiotic Factor available on?

It's playable on PC (Windows), PS5, and Xbox Series X/S, having gone through Early Access in May 2024 before its full launch on 22 July 2025.

What is the setting of Abiotic Factor?

The story is set in 1993, deep beneath the Australian outback, where a group of researchers is locked inside a sprawling subterranean facility and must survive interdimensional threats to get out.

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