Steven Universe Codexery

Cartoon Network: Battle Crashers

A beat 'em up featuring characters from six Cartoon Network shows.

Cartoon Network: Battle Crashers is a side-scrolling beat 'em up video game developed by French studio Magic Pockets and published by GameMill Entertainment in North America and Maximum Games in Europe. It was released for Nintendo 3DS, PlayStation 4, and Xbox One on 8 November 2016, and later ported to the Nintendo Switch on 31 October 2017. The game features characters from multiple Cartoon Network series and received negative reviews from critics.

Quick Facts

Publisher
GameMill Entertainment (NA); Maximum Games (EU)
Composer
Allister Brimble, Anthony N. Putson
Platforms
  • Nintendo 3DS
  • PlayStation 4
  • Xbox One
  • Nintendo Switch
Released
Nintendo 3DS, PlayStation 4, Xbox One, 8 November 2016, Nintendo Switch; 31 October 2017
Genre
Beat 'em up
Modes
Single-player, multiplayer

Facts from the source article.

Gameplay

The player controls six characters from Cartoon Network series: Uncle Grandpa, Gumball, Clarence, Steven Universe, Mordecai and Rigby, and Finn and Jake, each with unique attacks and abilities. The game has six worlds based on the characters' shows, each with two normal levels and a boss fight. Normal levels contain secret bonus rooms accessible only by certain character abilities. Players sometimes must replay a level in one of three special modes to collect a hidden item. Enemies drop gems and abilities, and hazards from shard piles can be cleared by specific characters. Health-restoring items and power-ups like walkie-talkies appear. Local co-op supports up to four players.

Reception

Cartoon Network: Battle Crashers received negative reviews from critics, who described it as a monotonous and boring beat 'em up that failed to represent the unique personalities of its characters. On Metacritic, the game scored 21 out of 100, indicating generally unfavorable reviews, and it is the lowest-rated Nintendo 3DS game on the site. A Daily Mirror reviewer called it a glorified browser flash game, and PlayStation LifeStyle wrote that it felt like a cheaply-made Flash or Unity game released as a full console title. Specific criticisms included a small variety of enemies defeated by button mashing, forgettable music and sound effects, no voice acting, lack of personality for characters and NPCs, unbalanced attacks making characters other than Finn and Jake nearly useless except for clearing hazards, and low difficulty. Some reviewers noted padding from replaying stages for hidden items. Jed Whitaker of Destructoid criticized the deviation from source material, particularly Steven Universe, where Steven's bubble attack is used offensively despite the show using it only for protection or capturing corrupted gems.

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