Judgment: Apocalypse Survival Simulation
Colony simulation with tactical combat against demonic invaders.
Judgment: Apocalypse Survival Simulation is a colony simulation game that blends tactical combat and survival mechanics. It was created by Suncrash, an independent studio based in Israel. The game first appeared as an alpha build on Steam Early Access for Microsoft Windows on April 11, 2016. Players manage a group of survivors during an ongoing apocalypse. After a run-in with a demon, three survivors establish a base in a remote valley to fight back and survive.
In terms of gameplay, the player oversees a colony with the main objective of halting the apocalypse. Survivors must meet basic needs like food, water, and rest, which requires building a sustainable base and defending it from demon attacks. Base economy is central: survivors farm, mine, plant, or scavenge for resources to construct facilities, craft gear, and research technology or magic. Each survivor has a profession that makes them better at certain tasks, and they can gain experience and level up to improve their abilities. Random events act as side missions—for example, gathering resources to perform a ritual that lifts a curse. Victory is only possible by researching a way to close the Hellgate through which demons enter the world.
Beyond colony management, the game includes tactical combat. Players can send squads on missions to explore a randomly generated world map or defend their base from demon assaults. Before missions, survivors can be equipped with melee and ranged weapons, armor, and items like Molotov cocktails or spells. Enemies are various demon types, each with distinct combat styles, weaknesses, and strengths. Missions are won by completing objectives—such as rescuing a trapped survivor—or by eliminating all enemies. Death is permanent; if an entire mission party dies, that mission is lost.
Development is handled by Suncrash, an Israeli indie studio whose core team came from different fields before founding the company. *Judgment* is their first game. They cite the X-COM franchise (both original and modern) and *Rimworld* as major inspirations. A final release date has not yet been announced.
The first public alpha (alpha 5) launched on Steam Early Access on April 11, 2016. Since then, Suncrash has released six major updates, adding features like character professions and new combat missions.
- Developer
- Suncrash
- Developer location
- Israel
- Initial release date
- April 11, 2016
- Initial release platform
- Microsoft Windows
- Initial release type
- alpha software on Steam Early Access
- First public alpha version
- alpha 5
Lore & Background
Judgment: Apocalypse Survival Simulation is being developed by Suncrash, an Israeli independent video game developer whose core team worked in different fields before founding the studio; Judgment is the studio's first game. The developers cite the X-COM franchise (original and new) and Rimworld as main inspirations. The game's setting involves an ongoing Apocalypse, where after surviving an encounter with a demon, three survivors build a base in an isolated valley to resist the invasion.
Gameplay combines colony management and economy simulation with tactical combat. Survivors must eat, drink, and sleep, and build a sustainable base while defending against demon attacks. The economy involves farming, mining, planting, or scavenging resources to build facilities, craft equipment, and research technologies and magic. Survivors have different professions, gain experience, and level up. Random events serve as side missions, such as gathering resources to perform a ritual to remove a curse. Victory is achieved by researching a way to close the Hellgate that demons use to enter the world.
Tactical combat includes both missions to the outside world and base defense. Players send groups of survivors to randomly generated world map locations, equipped with melee and ranged weapons, armor, and items like Molotov cocktails or spells. Enemies are different types of demons with varied combat styles, weaknesses, and strengths. Missions are won by achieving goals (e.g., rescuing a trapped survivor) or killing all enemies. Death is permanent; if all survivors in a mission party die, the mission is lost.
Reader's Guide
Judgment: Apocalypse Survival Simulation has received generally favorable reviews, praised for its 'exciting blend of gameplay' between turn-based strategy, role-playing, and resource management. Its setting has been lauded as 'interesting and original.' Opinions on its art style are mixed: some note 'a fair amount of detail,' while others were unconvinced. The game was initially released as alpha software on Steam Early Access on April 11, 2016, and by the time of the article, Suncrash had released six major updates featuring new mechanics such as character professions and new combat missions. Its final release date was still to be announced at the time of the article. The game is notable as Suncrash's first title, drawing inspiration from the X-COM franchise and Rimworld, and for its combination of colony simulation, survival elements, and tactical combat within a demonic apocalypse setting.
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