Simulation Games of the 2010s, Part 1 Codexery

Amazing Cultivation Simulator

A Xianxia sect management sim with deep Taoist philosophy.

Amazing Cultivation Simulator

Amazing Cultivation Simulator (了不起的修仙模拟器) is a top-down construction and management game in the Wuxia style, developed by GSQ Games and published by Gamera Games. It entered early access in Chinese in 2019, saw its full release on November 25, 2020, and was localized for English-speaking audiences in the fourth quarter of 2021. The game is set in the Xianxia genre, focusing on running a Taoist sect while incorporating Buddhist and Taoist philosophy. Its gameplay systems, noted for their complexity and depth, are heavily inspired by titles like RimWorld and Dwarf Fortress. The game launched on Steam in early access on January 11, 2019, and reached its full version on November 25, 2020. It draws on Chinese mythology, including Wuxia and Xianxia themes, Taoist religious ideas, and Feng shui. The player’s goal is to cultivate their disciples’ Qi to defeat legendary creatures and uncover hidden secrets. In 2023, the game was added to Xbox Game Pass. A mobile version officially released in mainland China on December 20, 2023, via TapTap and local app stores, with a global launch on June 3, 2025, on the App Store and Google Play. This edition features a full touchscreen interface, supports English and Simplified Chinese, retains the core PC gameplay, and uses a one-time purchase model with no in-app monetization. Gameplay revolves around managing a sect, similar to colony management games, with a top-down, two-dimensional view. Mechanics include cultivating disciples toward immortality, balancing Feng shui for rooms and cultivators, trading, expanding influence across the map, fending off hostile invaders, and subduing powerful monsters. Two save modes exist: normal and “Immortal,” which acts as a hardcore mode that disables manual saving and many in-game indicators. The story takes place in the fictional Tiancang era. The player must rebuild the Taiyi sect after an attack that killed its master and most disciples. A tutorial prologue must be completed to unlock the main game, and further tutorials introduce basic mechanics. The English-localized “Classic” mode is a free-play option with adjustable difficulty, while a creative mode allows unrestricted building without survival elements. The plot casts the player as a surviving member of the destroyed Taiyi sect, seeking to rebuild and take revenge on unknown attackers.

Developer
GSQ Games
Publisher
Gamera Games
Initial early access release
January 11, 2019 (Steam)
Full release date
November 25, 2020
English localization release
Q4 2021
Metacritic score
73/100
Copies sold in china as of november 2020
over 700,000

Lore & Background

Amazing Cultivation Simulator is set in the fictional Tiancang era, where the player rebuilds the Taiyi sect after it was attacked, resulting in the loss of its master and most disciples. The game incorporates elements from Chinese mythology, including Wuxia and Xianxia genres, Taoist religious philosophy, and Feng shui. The goal is to cultivate disciples' Qi to defeat legendary creatures and uncover hidden mysteries. The game features two save modes: normal and 'Immortal,' a hardcore mode that disables manual saving and many in-game indicators. A tutorial prologue must be completed to unlock the main game, and further tutorials introduce basic mechanics. The main 'Classic' mode is free play with adjustable difficulty, and a creative mode allows building without survival mechanics.

Reader's Guide

Amazing Cultivation Simulator's significance lies in its fusion of Chinese mythological and philosophical elements with the colony management genre popularized by RimWorld and Dwarf Fortress. The game's complex, in-depth systems were initially available only in Chinese during early access, yet it sold over 700,000 copies in China by November 2020. Its reception was mixed: critics praised its depth and replayability (with Gamer Nexus rating it 8.8/10 and Games.cz rating it 9/10), while others found its borrowed mechanics from disparate genres like Animal Crossing and hardcore strategy to be a weakness (Cubed3 rating it 5/10). The game's legacy includes two DLCs—Deep in the Bamboo Forest (November 25, 2020) and Immortal Tales of WuDang (August 31, 2021)—and a major free update, Heavenly Chaos (v1.26), in October 2024. A sequel, Amazing Cultivation Simulator 2, is in development as of mid-2025. The game was added to Xbox Game Pass in 2023, and a mobile version launched in mainland China on December 20, 2023, with an international release on June 3, 2025.

Did You Know?

Frequently Asked Questions

What is Amazing Cultivation Simulator?

It is a top-down sect-management and construction sim rooted in the Xianxia tradition, where players oversee a Taoist order while weaving in Buddhist and Taoist philosophical systems. Its interlocking mechanics draw heavy inspiration from RimWorld and Dwarf Fortress, blending base-building with individual character cultivation.

Who developed and published Amazing Cultivation Simulator?

GSQ Games built the title, and Gamera Games handled publishing. It first appeared on Steam as a Chinese-language early-access build in January 2019 before reaching its full release on November 25, 2020.

When did Amazing Cultivation Simulator get an English version?

The English localization rolled out in the fourth quarter of 2021, roughly two years after the full Chinese release. That update opened the game up to a much broader Western audience for the first time.

What makes Amazing Cultivation Simulator's gameplay stand out?

Its systems are deliberately dense and interlocking, so players juggle sect logistics, individual disciple cultivation, and philosophical alignment all at once. That layering gives every playthrough a uniquely shaped trajectory rather than a single scripted arc.

Why is Amazing Cultivation Simulator considered important in the 2010s simulation scene?

It transplanted Xianxia and Wuxia literary traditions into the Western simulation-game space in a way few titles had attempted before. Earning a Metacritic score of 73 and a devoted fan community, it demonstrated that deeply philosophical, systems-heavy management sims could thrive well outside the usual sci-fi or Western-fantasy settings.

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