Role-Playing Games of the 2010s, Part 1 Codexery

Dead Island: Riptide

A zombie survival sequel set on another island.

Dead Island: Riptide

Dead Island: Riptide is a 2013 action role-playing game developed by Techland and published by Deep Silver. Released in April 2013 for Microsoft Windows, PlayStation 3, and Xbox 360, it continues the story of 2011's Dead Island, following the original four survivors plus a new survivor as they arrive on another island in the Banoi archipelago that has been overrun by zombies. The game received mixed reviews, with critics noting that it did not fix its predecessor's problems nor add significant new gameplay elements.

Quick Facts

Title
Dead Island: Riptide
Developer
Techland
Publisher
Deep Silver
Director
Paweł Marchewka
Producer
Jacek Brzeziński · Marek Soból
Designer
Jacek Brzeziński
Programmer
Krzysztof Sałek · Tomasz Soból
Artist
Krzysztof Kwiatek · Łukasz Skurczyński
Writer
Jan Bartkowicz · Tomasz Duszyński · Magdalena Tomkowicz
Composer
Paweł Błaszczak
Series
Dead Island
Engine
Chrome Engine 5

Facts from the source article.

Lore & Background

The plot of Dead Island: Riptide begins immediately after the ending of Dead Island, with four immune survivors landing on a military ship after escaping a prison island. They are taken into custody by Australian Defence Force Colonel Sam Hardy and civilian VIP Frank Serpo. After being sedated, the player wakes to find the ship overrun with zombies; Serpo flees by helicopter before the ship crashes. The survivors wash ashore on the island of Palanai and are found by WHO researcher Harlow, who informs them the infection has spread there. Colonel Hardy reveals that Serpo's organization seeks to weaponize the Kuru strain causing the outbreak. The survivors travel to Henderson, clear tunnels containing chemical weapons that mutated the virus, and eventually confront Harlow, who admits the outbreaks were deliberate tests with no vaccine. After killing Harlow, the immune leave Serpo to the zombies and evacuate with five other survivors. Post-credits scenes show most people they helped were killed, and after six days their boat washes ashore at an unknown location, with the fate of the heroes left ambiguous.

Reader's Guide

Dead Island: Riptide is notable primarily as a direct continuation of its predecessor, retaining the same four immune survivors plus adding a fifth. Its mixed reception stemmed from critics observing that the game carried over bugs and glitches from the original Dead Island without addressing them, and that it introduced little new content. IGN's Greg Miller gave it a 7.2/10, praising the cooperative gameplay and the ability to import saves from the first game, while criticizing the storyline and graphics. GameSpot's Mark Walton awarded a 4/10, calling it a frustrating mess of half-baked ideas and repetitive combat. The game's legacy includes a controversial promotional item: the 'Zombie Bait Edition' included a fiberglass statuette of a bloodily dismembered bikini-clad woman's torso, which drew widespread condemnation from the video game press and activists. Deep Silver apologized, calling it a mistake, though an extremely limited quantity was made available in Europe and Australia. The game later received a Definitive Edition remaster in 2016, bundled in the Dead Island Definitive Collection with the original game's remaster, all DLC, and a 16-bit side-scrolling spin-off called Dead Island: Retro Revenge. The next mainline entry, Dead Island 2, was announced at E3 2014 but entered development hell, changing hands multiple times before releasing in 2023.

Did You Know?

More in Role-Playing Games of the 2010s, Part 1 1-24

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →