Role-Playing Games of the 2010s, Part 1 Codexery

Dark Souls

A dark fantasy action RPG known for its punishing difficulty.

Dark Souls

Dark Souls is a dark fantasy action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Created by Hidetaka Miyazaki, it was released in 2011 for PlayStation 3 and Xbox 360, and is the first entry in the Dark Souls series. It is often cited as one of the greatest games of all time and is noted for its high level of difficulty.

Quick Facts

Title
Dark Souls
Genre
Action role-playing
Developer
FromSoftware
Publisher
Bandai Namco EntertainmentJP · FromSoftware
Creator
Hidetaka Miyazaki
Composer
Motoi Sakuraba · Yuka Kitamura
Platforms
PlayStation 3, Xbox 360, Windows, PlayStation 4, Xbox One, Nintendo Switch
First Release Date
September 22, 2011
Latest Release Version
Dark Souls: Remastered
Latest Release Date
May 24, 2018

Facts from the source article.

Lore & Background

Dark Souls takes place in the fictional kingdom of Lordran, where the player assumes the role of a cursed human character who escapes from the Northern Undead Asylum and sets out to discover the fate of undead humans. The plot is primarily told through environmental details, in-game item flavor text, and dialogue with non-playable characters, requiring players to piece together clues rather than being told the story through traditional means such as cutscenes. The game is considered a spiritual successor to Demon's Souls (2009), as FromSoftware wanted to develop a sequel to Demon's Souls but Sony's ownership of the intellectual property prevented them from doing so on other platforms.

Gameplay is played in a third-person perspective, focusing on exploring interconnected environments while fighting enemies with weapons and magic. Players battle bosses to progress, interact with non-playable characters, and can create a character of varying gender, appearance, name, and starting class. Classes include knights, barbarians, thieves, and mages, each with its own starting equipment and attributes that can be tailored as the player progresses. Souls gained from battles act as both experience points to level up and as currency to buy items, with more difficult enemies yielding more souls.

A core mechanic is the handling of progress, death, and player improvement. Bonfires serve as checkpoints, restoring health and resources but respawning most enemies. Upon death, players lose their souls and reappear at the last bonfire; if they return to their bloodstain without dying again, they regain all lost souls. If they die again before reaching the bloodstain, the souls are permanently gone. Online interaction is integrated into the single-player experience, allowing players to see ghosts of others, leave messages, and engage in player versus player combat or cooperative gameplay through invasion or summoning mechanics, as well as covenants that serve as factions.

Reader's Guide

Dark Souls is the foundational title of a series that has shipped over 39 million copies worldwide. Its high level of difficulty is among its most discussed aspects, and it is often cited as one of the greatest games of all time. The game's design, including its interconnected world, bonfire checkpoint system, and soul-based progression, established core mechanics that would define the series and influence the creation of the Soulslike subgenre. Other FromSoftware games such as Demon's Souls, Bloodborne, Sekiro: Shadows Die Twice, and Elden Ring share related concepts. A version with graphical and gameplay enhancements, Dark Souls: Remastered, was released in May 2018, though it received mixed reviews criticized for reasons including its price being double compared to the original release, the original and remastered PC versions not being sold together, and the original version being removed from stores. The 2012 release Dark Souls: Prepare to Die Edition for Windows, PlayStation 3, and Xbox 360 included the base game and the Artorias of the Abyss downloadable content.

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