Quake Codexery

Quake Live (2014)

The fourth title in the Quake series, continuing the story of Quake II.

Quake 4 is a 2005 first-person shooter game developed by Raven Software and published by Activision. It is the fourth title in the Quake series, after the multiplayer Quake III Arena, and a sequel to Quake II.

Quick Facts

Developer
id Software
Publisher
Valve Corporation
Engine
id Tech 3
Platform
PC (Steam)
Release year
2014
Model
Free-to-play
Genre
Arena first-person shooter

Lore & Background

The Quake 4 single player mode continues the story of Quake II by pitting the player against cyborg alien race known as the Strogg. The game follows the story of a Marine Corporal named Matthew Kane who is joining the elite Rhino Squad. Following the success of the protagonist of Quake II in destroying the Strogg's leader, the Makron, Rhino Squad is tasked with spearheading the mission to secure the aliens' home planet Stroggos.

Reader's Guide

Quake 4 has a stronger emphasis on single-player than its predecessor, which emphasizes multiplayer gameplay, and features a campaign that continues the story of Quake II. However, it lacks the bot matchmaking offered in Quake III without the use of third-party mods. Multiplayer modes are Deathmatch, Team Deathmatch, Tourney, Capture the Flag, Arena CTF and DeadZone. The network code has been altered from Doom 3, allowing for larger numbers of players on each server; Doom 3 has a four-player restriction, whereas Quake 4 has a standard 16 player limit. The player movement in Quake 4 is similar to that in Quake III Arena and Quake Live, but with the additions of ramp jumping and crouch slides.

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