Puzzle Video Games Codexery

Agreeee

A puzzle game where the terms of service are the game.

Agreeee

Agreeee is a Japanese puzzle video game created by indie developer Vestman and released on Steam on December 5, 2025. The game tricks players into reading the terms of service: after pressing "Start Game" to begin a side-scrolling title called Doki-Doki Action Game, the player must agree to 12 articles of service, which are actually over 100 minigames. These include pinball, whack-a-mole, daruma otoshi, a slot machine, roulette, cooking, sniping, a claw machine, pin-pulling puzzles, a chicken game, a bullet hell shooter, bomb defusal, RPG-style command battles, and parodies of games like Flappy Bird, Breakout, Suika Game, Tetris, and Mega Man Battle Network. If the player clicks "Disagree" at any point, the process restarts from the beginning. After clearing all 12 minigames, the player can play Doki-Doki Action Game, which has a ranking system for speedruns. A "casual mode" lets players retry from their last checkpoint and shuffle the minigame order.

Vestman developed the game to highlight that nobody reads terms of service. A bug caused the timer to start when the service confirmation pop-up appeared, before the player agreed, but the developer left it unfixed, calling it "too much hassle to fix." The game was announced on June 14, 2025, with a demo released on Steam on September 22, 2025. A playtest was shown at Tokyo Game Show 2025, and the full version launched on Steam on December 5, 2025.

On December 27, 2025, the game peaked at 500 concurrent players on Steam. By January 7, 2026, it had sold over 30,000 copies. It became popular among let's players and streamers, including VTubers from Hololive and Nijisanji, with several endurance streams lasting over 10 hours. Kenken of Famitsu praised its difficult gameplay and "clever and malicious tricks that played on the player's psychology." Takahiro Kobayashi of RealSound praised its "unconventional structure," and Terukazu Yoshida of GameSpark highlighted its large library of minigames.

developer
Vestman
release_date
December 5, 2025
platform
Steam
genre
Puzzle video game
peak_concurrent_players
500
sales_by_January_7_2026
over 30,000 copies

Lore & Background

Agreeee was developed by the indie developer Vestman. According to the developer, he wanted 'to use the game to draw people's attention to the fact that nobody reads the terms of service.' The game was announced on June 14, 2025, and a demo was released on September 22, 2025, on Steam. A preview was shown as a playtest during the Tokyo Game Show 2025. The full version was released on Steam on December 5, 2025.

After the player presses 'Start Game,' ostensibly to play a side-scrolling game known as Doki-Doki Action Game, the game asks the player to agree to 12 articles of the terms of service. This turns out to be a collection of more than 100 different minigames, including a pinball game, a whack-a-mole game, a daruma otoshi game, a slot machine game, a roulette game, a cooking game, a sniping game, a claw machine game, a pin-pulling puzzle, a chicken game, a bullet hell game, a bomb defusal game, an RPG-like command battles, and parodies of other video games such as Flappy Bird, Breakout, Suika Game, Tetris, and Mega Man Battle Network. If the player presses 'Disagree' at any point, the process starts over from the beginning.

After clearing the 12 minigames, the player can play the Doki-Doki Action Game, which includes a ranking function where they can compete to reach the goal in the shortest time. The game also features a 'casual mode' allowing the player to retry from where they left off instead of from the beginning, and to shuffle the order of the minigames when retrying. During development, a bug was discovered where the timer starts once the service confirmation pop-up displays, before the player 'agrees' to the terms of service, but the developers indicated that they would leave it as-is because 'it's too much hassle to fix.'

Reader's Guide

Agreeee gained popularity among let's players and streamers such as VTubers from Hololive and Nijisanji, with several instances of endurance streams lasting over 10 hours. The game peaked at 500 concurrent players on Steam on December 27, 2025, and by January 7, 2026, had sold over 30,000 copies. Critical reception highlighted its unconventional structure and large library of minigames. Kenken of Famitsu praised the game for its difficult gameplay, praising the developer's use of 'clever and malicious tricks that played on the player's psychology.' Takahiro Kobayashi of RealSound praised the idea of the game, adding that the reason this game is attracting attention is because of 'its unconventional structure.' Terukazu Yoshida of GameSpark praised the game for its large library of minigames. The game's significance lies in its satirical commentary on the common practice of ignoring terms of service, turning a mundane legal formality into a challenging and varied gameplay experience.

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