Point-and-Click Adventure Games of the 1990s Codexery

Cobra Mission: Panic in Cobra City

A translated hentai adventure from 1992.

Cobra Mission: Panic in Cobra City is an MS-DOS adventure game published in 1992 in North America by Megatech Software. It is a port of the 1991 PC-98 game Cobra Mission by INOS. The title is notable as one of the first translated hentai-related video games released in English-territories.

Quick Facts

Developer
INOS
Publisher
Hard (JP); Megatech Software (NA)
Release
  • October 25, 1991 (PC-98) (JP)
  • September 9, 1992 (NA)
  • 1993 (EU)
Genre
Adventure, eroge
Platforms
PC-98, MS-DOS

Facts from the source article.

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Gameplay

The game uses a simple point and click interface. In combat, the player sees an image of an attacking character and can strike a specific body part; each opponent has a vulnerable spot that deals extra damage. The Japanese version employed a turn-based menu system. A similar mechanic governs the five interactive sex scenes (plus four non-interactive ones): the player selects an item such as hands or lips and clicks on a body area, affecting a pleasure meter. Too many mistakes cause the woman to leave; filling the meter completes the scene.

Reception

Cobra Mission: Panic in Cobra City received mixed reviews. Marcus Höfer of Aktueller Software Mark commended the audiovisual presentation but criticized the controls, atmosphere, and lack of additional story paths, calling the animations and visuals the main draw. Monika Stoschek of PC Joker found the mouse controls and menus easy to use but deemed the gameplay repetitive and the visuals poor, adding that the half-naked females were a matter of taste. Heinrich Lenhardt of PC Players criticized the bland gameplay and high retail price, predicting it would be a gray RPG without the sex and crime. Dragons gave the game an X rating instead of stars, calling it uninteresting and objecting to the nudity, sexual connotations, and foul language, while praising the graphics as faithful to the Japanese original. Thomas Brenner of PC Games disagreed with Dragons, doubting the game could harm young players and finding the nudity unremarkable but the dialog funny and suggestive. Arthur Kreklau of Play Time commended the audiovisual presentation and idea but found the gameplay repetitive. Jean-Loup Jovanovic of Tilt praised the visuals, audio, and playability but felt mixed about longevity and criticized the animations. F.H.G. of Micromanías praised the humor, erotism, comic-like presentation, graphics, sound, and animations, but felt mixed about originality and criticized the low difficulty, warning that the sexual content makes it unsuitable for younger audiences. Christian Roux of Génération 4 gave positive remarks on longevity, animations, and sound but criticized the graphically stripped down top-down segments and repetitive gameplay.

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