Dračí Historie
First Czech game with dubbing, released on CD.
Dračí historie (English: Dragon History) is a point-and-click adventure game for MS-DOS developed in the Czech Republic by NoSense. Published on CD-ROM in 1995 by Vochozka Trading, it was the first Czech game to include dubbing. The dubbing was also translated into Polish, and subtitles were translated into English and German.
Quick Facts
- Developer
- NoSense
- Publisher
- Vochozka Trading
- Writer
- Pavel Pospíšil
- Composer
- Radovan Kramář
- Platforms
- MS-DOS
- Released
- 1995
- Genre
- Point-and-click adventure
- Modes
- Single-player
Facts from the source article.
Did You Know?
- The game's plot centers on a teen dragon named Bert who searches for his missing father and a magic wand.
- Between 1995 and 1999, approximately 10 to 15 thousand official copies were sold.
Development
Early development began in 1994 by NoSense, a group of students at Masaryk University in Brno, Czech Republic. The team included programmers Pavel Pospíšil, Lukáš Svoboda and Robert Špalek; graphic artists Jakub Dvorský, Pavel Jura and Jan Pokorný; and musician Radovan Kramář. Hoping to outdo the Pterodon team behind Tajemství Oslího ostrova, the group grew to seven people. Active development started in mid-1995, focusing on a grotesque adventure with unbridled jokes and forty locations.
Release
Dračí historie hit shelves in December 1995, shifting 7,000 units and ranking among the Czech Republic’s top-selling games. It was the country’s first title on CD, and also the first Czech game to feature amateur voice acting in Czech. After eleven years, in 2006, Roberta Špalka tidied up the code and assets for a remastered freeware release. That same year, the game became available under the GPL license and could be downloaded at no cost. During Google Summer of Code 2009, Denis Kasak, mentored by Špalek, began a C++ port for ScummVM; Špalek then finished it. In 2010, he cleaned the scripts and graphics to simplify translation, while the English, German, and Polish versions got polished. NoSense followed up with Asmodeus in 1997, a project involving Jakub Dvorský, who had worked on Dračí historie and later founded Amanita Design.
Reception
Critics in 1995 were mostly positive, with scores ranging from 60% from Score to 92% from Riki. A 2006 review on Freegame.cz noted the game's technical side still aged well. Tiscali.cz called it a letdown but a key moment for Czech gaming. Gry Online saw it as humorous and aimed at kids, while Databaze-her.cz liked its cartoon visuals and funny dialogue. Bonusweb gave it 80% in 2006, saying it remained very appealing. FreeHry.cz called it a true nostalgic memory of classic adventures. Root.cz in 2010 said it was a fun blast from the past. It sold 7,000 copies in 1995, a top seller in Czechia, with 10,000 to 15,000 official copies sold by 1999.
More in Point-and-Click Adventure Games of the 1990s
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced