Platform Games of the 2010s, Part 1 Codexery

Munin (video game)

A Norse-themed puzzle-platformer about a wingless raven.

Munin (video game)

Munin is a puzzle-platform game developed by Portuguese indie company Gojira and published by Daedalic Entertainment on June 10, 2014. The game is notable for its Norse mythology theme and its core mechanic of rotating environmental tiles to solve puzzles.

Quick Facts

Title
Munin
Developer
Gojira
Publisher
Daedalic Entertainment
Platforms
Windows, OS X, iOS
Released
2014-06-10
Genre
Puzzle-platform
Modes
Single-player

Facts from the source article.

Lore & Background

The game follows Munin, a raven whose wings have been taken by the Norse god Loki, forcing her to move on two legs to retrieve them. Players rotate parts of the environment to navigate each level. The 77 levels are split into nine chapters, each containing tiles with feathers that must be collected to progress. Difficulty is increased by switches, physics-based items, boulders, and lava. The art style is simple and influenced by its Nordic setting.

Reader's Guide

Munin received mostly average or mixed reviews from critics. Metacritic reviewers praised the gameplay but found the graphics and story poor. Polygon noted that the puzzle design and unique levels were captivating, but inconsistent physics and bugs held the game back. GameSpot praised the variety but criticized the game for being overly frustrating at times. The game's significance lies in its distinctive rotation mechanic and Norse theme, though technical issues and uneven difficulty limited its impact.

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