Platform Games of the 2010s, Part 1 Codexery

I Am Bread

A platform game where you control a slice of bread.

I Am Bread

I Am Bread, a platform video game from Bossa Studios, launched on April 9, 2015, for Windows, OS X, iOS, PlayStation 4, Ouya, Xbox One, and Android, though it was pulled from Google Play in January 2020. Players control a slice of bread, using abilities like sticking to walls to navigate puzzles and reach a toaster while avoiding hazards such as dirty floors, knives, and pets. The game drew mixed reviews: critics praised its absurd humor and tough challenges but panned its awkward controls and repetitive design. A sequel, I Am Fish, followed in 2021.

Quick Facts

Title
I Am Bread
Developer
Bossa Studios
Engine
Unity
Platforms
Windows · OS X · PlayStation 4 · iOS · Android · Xbox One
Released
Windows, OS X · 9 April 2015 · PlayStation 4 · 25 August 2015 · iOS · 3 September 2015 · Android · 13 October 2016 · Xbox One · 20 January 2017
Genre
Platform
Modes
Single-player, multiplayer

Facts from the source article.

Lore & Background

I Am Bread puts the player in control of a slice of bread. The aim of each level is to turn the bread into toast. If the bread, before becoming toast, touches certain objects (e.g. the floor, water, or ants), it will get dirty and the 'edibility' meter will go down. To control the bread the player must use the arrow keys or an analog stick. The levels are based on the seven days of the week. Several expansions have added various features, such as having players play as a baguette bent on destroying any fragile object in the room, a bagel that races around the room, and as a fragile cracker that seeks to find slices of cheese and have them stick to it while avoiding disintegration by repetitive impacts on surfaces. In addition, two other levels were added where the player plays either in zero gravity or as a 'bread fighter' facing various fighters and ships made of bakery goods in a parody of Star Wars called Starch Wars. Another bonus level has a slice of bread seeking to find and complete an unfinished sandwich in the refrigerator inside a room with a slumbering Heavy as a crossover with Team Fortress 2.

The plot follows Mr. Murton, a therapy patient who had a failed business in the past and a divorced wife. He is distressed over alleged break-ins into his house with the culprit supposedly leaving behind pieces of toasted bread as a taunt or warning. With each scenario, Mr. Murton progressively finds out that the culprit of the disarranged house are sentient slices of a specific bread, and at the end, throws the bread out in the trash and escapes custody from the therapy building. After a slice of bread that escaped the garbage truck causes an explosion at a gas station, another slice of bread confronts Mr. Murton while he is driving away from the scene with the intent of eliminating the bread. Terrified, Mr. Murton suffers from what appears to be a heart attack and faints, resulting in a car crash and Mr. Murton becomes injured and falls unconscious. Some time after the crash, Nigel Burke, a mysterious man with a watch, pulls over and investigates and grabs Mr. Murton off-screen, and in front of the car is a Barnardshire Sign indicating that I am Bread is a prequel to Surgeon Simulator 2013, another game by Bossa Studios.

I Am Bread was developed with the Unity engine.

Reader's Guide

I Am Bread received mixed reception from critics, with the PC version receiving a 60/100 Metacritic rating based on 25 critics, the PlayStation 4 version receiving a 51/100, and the iOS version receiving a 58/100. Most criticism of the game came from the poor controls and camera angles. PC Gamer writer Jordan Erica Webber gave the game a 58/100 score and commented that 'the game is better played in front of an audience, but there is more available than what someone may see at first glance.' Kotaku writer Luke Plunkett said that the game might actually have 'some depth beyond just laughing at the bread-walking.' In total, the game sold close to 2 million copies. Its significance lies in its uniquely humorous premise and challenging gameplay, which divided critics but attracted a notable audience. The game's expansions and crossover content, including a parody of Star Wars called Starch Wars and a Team Fortress 2 level, added variety. The narrative connection to Surgeon Simulator 2013 as a prequel also provides context within Bossa Studios' catalog. A sequel, I Am Fish, was released in 2021.

Did You Know?

More in Platform Games of the 2010s, Part 1 1-24

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →