Planescape Torment Codexery

James Ryan

Disambiguation page for James Ryan

James Ryan

James Ryan may refer to:

Role
Designer / Writer
Affiliation
Black Isle Studios (Interplay Entertainment)
Key Work
Planescape: Torment
Release Year
1999
Status
Active in the industry

Lore & Background

A disambiguation page listing various individuals named James Ryan, including politicians, religious figures, sportspeople, entertainers, and others.

In Their Own Story

It only mentions his name in the context of a 2007 interview where he and Colin McComb discussed the possibility of a similar-themed Planescape game. No further details about his background, actions, or creative process are provided.

Reader's Guide

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Did You Know?

Frequently Asked Questions

Who is James Ryan?

James Ryan is a professional game designer and writer known for his contributions to classic role-playing games. He is specifically recognized as part of the development team behind Planescape Torment.

What was his specific role in production?

While specific details vary, he served in creative capacities such as design and writing during production. His work helped shape the narrative depth and gameplay mechanics fans appreciate today.

Which studio employed him for this project?

He was employed by Black Isle Studios while working on this title. The studio operated under the umbrella of Interplay Entertainment at that time.

When did Planescape Torment release with his involvement?

Planescape Torment launched in 1999, marking a significant year for his career. This release established many of the storytelling standards he helped cultivate with his colleagues.

Is James Ryan still working in games today?

James Ryan remains active within the video game industry following this project. His continued work demonstrates a lasting commitment to game development beyond the late nineties.

More in Production & Legacy

Related in Planescape Torment

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