Wall Jump
Bounce off walls to reach new heights.
The Wall Jump is a traversal ability that allows Ori to leap from vertical surfaces. In Ori and the Blind Forest, players control Ori, a small white spirit, who must jump, climb, and use various abilities to navigate the game's world. The Wall Jump is one such ability that Ori can learn, enabling the spirit to push off walls to reach higher areas or cross gaps. This maneuver is essential for exploring the Metroidvania-style world, where new abilities allow the player to access previously inaccessible areas. The game world unfolds as players gain abilities like wall jumping, which are learned in sequential order from ability trees using ability points earned by collecting experience.
Quick Facts
- User
- Ori
Lore & Background
Ori can learn new abilities such as wall jumping and double jumping. These abilities are gained by spending ability points, which are earned by collecting enough experience from killing enemies, destroying plants, and finding spirit light containers or ability cells. Each skill must be learned in sequential order from one of three ability trees to allow the next skill to be accessible. The Wall Jump is a fundamental part of Ori's moveset, allowing the spirit to traverse the forest of Nibel. The game's designers were inspired by the Rayman and Metroid franchises, and the Wall Jump is a classic ability from those games, serving as a 'love letter' to them.
Reader's Guide
The Wall Jump is a traversal ability that Ori can learn by spending ability points in the ability tree. This ability is crucial for navigating the game's 2D Metroidvania world, allowing access to previously unreachable areas. The game features a save system called 'Soul Links' that allows players to save progress at will using energy cells, and the Wall Jump is a key tool for exploring the interconnected map without visible loading times.
Did You Know?
- Ori and the Blind Forest was developed by Moon Studios, a worldwide collaboration of designers and programmers with no set location, including staff from Austria, Australia, Israel, and the United States.
- The game was released for Windows and Xbox One in March 2015, and for Nintendo Switch in September 2019.
- The game's story was inspired by The Lion King and The Iron Giant, while gameplay elements were inspired by the Rayman and Metroid franchises.
- Moon Studios co-founder Gennadiy Korol said the game was profitable for the company within a few weeks after its initial launch.
- An expansion called the Definitive Edition was released in March 2016, adding new areas, mechanics, and difficulty levels.
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