Ori and the Blind Forest Codexery

Wall Jump

Bounce off walls to reach new heights.

The Wall Jump is a traversal ability that allows Ori to leap from vertical surfaces. In Ori and the Blind Forest, players control Ori, a small white spirit, who must jump, climb, and use various abilities to navigate the game's world. The Wall Jump is one such ability that Ori can learn, enabling the spirit to push off walls to reach higher areas or cross gaps. This maneuver is essential for exploring the Metroidvania-style world, where new abilities allow the player to access previously inaccessible areas. The game world unfolds as players gain abilities like wall jumping, which are learned in sequential order from ability trees using ability points earned by collecting experience.

Quick Facts

User
Ori

Lore & Background

Ori can learn new abilities such as wall jumping and double jumping. These abilities are gained by spending ability points, which are earned by collecting enough experience from killing enemies, destroying plants, and finding spirit light containers or ability cells. Each skill must be learned in sequential order from one of three ability trees to allow the next skill to be accessible. The Wall Jump is a fundamental part of Ori's moveset, allowing the spirit to traverse the forest of Nibel. The game's designers were inspired by the Rayman and Metroid franchises, and the Wall Jump is a classic ability from those games, serving as a 'love letter' to them.

Reader's Guide

The Wall Jump is a traversal ability that Ori can learn by spending ability points in the ability tree. This ability is crucial for navigating the game's 2D Metroidvania world, allowing access to previously unreachable areas. The game features a save system called 'Soul Links' that allows players to save progress at will using energy cells, and the Wall Jump is a key tool for exploring the interconnected map without visible loading times.

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