Neo-noir Video Games Codexery

Max Payne (video game)

A neo-noir shooter that popularized bullet time in video games.

Max Payne (video game)

Max Payne is a 2001 third-person shooter game developed by Remedy Entertainment and originally released for Windows by Gathering of Developers in July 2001. The game follows former NYPD detective Max Payne as he investigates the murder of his family and a new designer drug called Valkyr, becoming entangled in a conspiracy involving a pharmaceutical company, organized crime, a secret society, and the U.S. Armed Forces. It is noted for its gritty neo-noir style, graphic novel storytelling, and bullet time gameplay inspired by Hong Kong action cinema.

Quick Facts

Title
Max Payne
Publisher
Gathering of Developers (Windows) · Rockstar GamesMac OS X version published by MacSoft in North America and Feral Interactive in Europe
Director
Petri Järvilehto
Producer
George Broussard · Scott Miller
Programmer
Markus Stein
Writer
Sam Lake
Composer
Kärtsy Hatakka · Kimmo Kajasto
Platforms
Windows · PlayStation 2 · Xbox · Mac OS X · Game Boy Advance · iOS · Android
Genre
Third-person shooter
Modes
Single-player

Facts from the source article.

Lore & Background

Max Payne was developed by Remedy Entertainment and released in July 2001 for Windows. The game's story is told through graphic novel panels with voice-overs, drawing from hard-boiled detective novels and Norse mythology. Its gameplay features bullet time, an ability that slows time when triggered, and an AI system that adjusts difficulty based on player performance. The game was ported to multiple platforms, including PlayStation 2, Xbox, Mac OS X, Game Boy Advance, and mobile devices, with a planned Dreamcast version canceled due to the console's discontinuation.

Reader's Guide

Max Payne is widely regarded as one of the greatest games ever made, praised for its exciting gunplay and noir storytelling, though criticized for linear level design and short length. It sold 4 million units and won numerous awards, including a BAFTA for Best PC Game of 2001. The game launched a franchise with sequels Max Payne 2: The Fall of Max Payne (2003) and Max Payne 3 (2012), as well as a loose film adaptation in 2008. In 2022, Remedy announced remakes of the first two games for PlayStation 5, Windows, and Xbox Series X/S, published by Rockstar.

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