Hitman: Contracts
Third Hitman installment blending remastered and new missions.
Hitman: Contracts is a 2004 stealth video game developed by IO Interactive and published by Eidos Interactive for Microsoft Windows, PlayStation 2 and Xbox. It is the third installment in the Hitman video game series, serving as both a remake of Hitman: Codename 47 (2000) and a sequel to Hitman 2: Silent Assassin (2002). The game incorporates gameplay elements from the second game into remastered missions from the first, alongside new missions presented as flashbacks experienced by the cloned assassin Agent 47 after being critically wounded.
Quick Facts
- Title
- Hitman: Contracts
- Developer
- IO Interactive
- Publisher
- Eidos InteractiveSquare Enix Europe published the Xbox 360 and PlayStation 3 versions.
- Writer
- Greg Nagan
- Composer
- Jesper Kyd
- Series
- Hitman
- Engine
- Glacier
- Platforms
- Microsoft Windows · PlayStation 2 · Xbox
- Released
- NA · 20 April 2004 · EU · 30 April 2004 · AU · 13 May 2004
- Genre
- Stealth
- Modes
- Single-player
Facts from the source article.
Lore & Background
In Hitman: Contracts, players control protagonist Agent 47 from a third-person perspective, tasked with assassinating targets across the globe. The game encourages stealth and subterfuge but allows a violent approach. Players are rated on factors including shots fired, NPCs killed, and guard alerts, with the highest rank being 'Silent Assassin' for undetected completion. Context-sensitive actions and a 'Suspicion Meter' return, with disguises that can be seen through by guards under certain conditions.
Reader's Guide
The plot follows Agent 47 on 17 March 2004, two years after Silent Assassin, as he is shot and critically wounded in Paris. While recovering in his hotel room, he reflects on past contracts, including assassinations in Romania, Russia, England, the Netherlands, Hungary, and China. An ICA doctor performs emergency surgery, but GIGN officers storm the hotel. 47 escapes, kills the corrupt GIGN officer Albert Fournier, and reunites with handler Diana Burnwood, who warns that the ICA is being targeted by a group called the Franchise.
Did You Know?
- The game was developed on a tight schedule to release two years after Hitman 2: Silent Assassin.
- The soundtrack, composed by Jesper Kyd, was nominated for 'Best Original Music' at the 2005 BAFTA Games Awards, but lost to Donkey Konga.
- High-definition ports of Contracts, Silent Assassin, and Blood Money were released in January 2013 as the Hitman HD Trilogy.
- The game includes licensed songs such as 'Put Your Head on My Shoulder' by Paul Anka and 'Immortal' by Clutch.
More in Neo-noir video games 1-24
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
