Sharia
The Magic City of the north, home of the Ranoa Magic Academy and the Trader's Guild.
The Magic City of Sharia is a human city in the Kingdom of Ranoa, the largest country of the northern region of the Central Continent, where Rudeus Greyrat settles with his family after becoming a student at the Ranoa Magic Academy. It lies in the snowy north, bordered by the Neris Kingdom to the northwest and the Basherant Kingdom to the northeast, which together with Ranoa form the Magic Triumvirate; to the south, the Red Wyrm Upper Jaw mountains separate it from the Asura Kingdom.
The three nations built Sharia at the edge of Ranoa as a city for magical research, merging the Ranoa Magic Academy, the Magician Guild headquarters and the Neris Magical Implements Workshop into it. The city is divided into a Student District in the east around the academy, a Workshop District in the west, a Lodging District in the south and a Commerce District in the north, whose shops line a large winding main road with the Trader's Guild in the middle.
Quick Facts
- Type
- Magic city
- Country
- Kingdom of Ranoa (Magic Triumvirate)
- Continent
- Central Continent (north)
- Districts
- Student
- Workshop
- Lodging
- Commerce
- Landmarks
- Ranoa Magic Academy
- Magician Guild headquarters
- Neris Magical Implements Workshop
- Trader's Guild
- Neighbours
- Neris Kingdom
- Basherant Kingdom
- Asura Kingdom
Facts from the source article.
Did You Know?
- The Magician Guild holds a monopoly on magic-resistant bricks, which are so expensive that even the Asura Kingdom uses them only for its capital.
- The headquarters of Aisha's Rude Mercenary Company stands on Third Street in the Lodging District.
- Sharia's layout is based on the city of Millishion on the Millis Continent.
More in World & Geography
Elsewhere in Mushoku Tensei
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