Remedy Entertainment
Finnish developer of cinematic action games, from Max Payne to Control.
via Wikipedia: Remedy Entertainment · see source
Remedy Entertainment Oyj, trading internationally as Remedy Entertainment Plc, is a Finnish video game developer based in Espoo. Notable games the studio has developed include the first two entries in the Max Payne franchise, Alan Wake, Quantum Break, and Control. Sam Lake, Remedy's creative director, has represented the company on numerous occasions.
Quick Facts
- Former name
- Remedy Entertainment Oy (1995–2017)
- Industry
- Video games
- Founded
- 18 August 1995
- Founders
- Samuli Syvähuoko
- Markus Mäki
- Sami Nopanen
- John Kavaleff
- Sami Vanhatalo
- Headquarters
- Espoo
- Country
- Finland
- Products
- Max Payne
- Alan Wake
- Quantum Break
- Control
Lore & Background
Founded in August 1995 by members of demoscene group Future Crew, Remedy Entertainment created its first game, Death Rally, in a team member's basement. Apogee Software served as the game's publisher, and continued to be involved in the production of its next title, Max Payne, which received critical acclaim upon release. The game was followed by a sequel, Max Payne 2: The Fall of Max Payne, released by Rockstar Games. After spending seven years working on the Max Payne franchise, the developer decided to create a new intellectual property called Alan Wake.
This title was once suspected to be vaporware because of the length of time it took to produce and release. It gained a cult following when it was released in 2010, by Microsoft Game Studios, though at the time its sales were not enough to justify the production of a sequel. Remedy decided to pursue a new project named Quantum Break, which further expanded the live-action component of Alan Wake. The team had transitioned to become a multi-project studio since 2016, and had three projects in development, including Control and the single-player portions of CrossfireX.
Remedy's latest title, FBC: Firebreak, was released on 17 June 2025. They are currently developing Control Resonant and a remake of its original Max Payne titles.
Reader's Guide
Remedy Entertainment has specialised in making cinematic single-player action games featuring a strong central character. With its roots in the demo scene Remedy have a strong history in developing its own game engines for its titles, most notably Northlight for Quantum Break. The studio underwent rapid expansion during the 2010s. It became a public company in 2017, and moved into a larger office in Espoo in 2018. Remedy opened its second studio in Stockholm in 2022.
Did You Know?
- Sam Lake, the creative director, originally helped with dialog for Death Rally and later became the face model for Max Payne.
- Remedy's logo was redesigned in 1999 after LucasArts threatened legal action over its resemblance to their logo.
More in Development & Legacy
Elsewhere in Max Payne
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