The 4th Coming
Early MMORPG set in the fantasy world of Althea.
The 4th Coming (often shortened to T4C), also called *La Quatrième Prophétie* in French, is a massively multiplayer online role-playing game (MMORPG) built for Windows. It was first created by Vircom Interactive and launched on May 11, 1999. Vircom initially ran a test server before offering server licenses to others. No release notes exist for versions earlier than 1.0. Later, Dialsoft bought the game, now sells server licenses, and keeps developing it under the official name T4C Next Chapter. The game is set in the world of Althea, which includes three islands: Arakas, Raven’s Dust, and Stoneheim. The story revolves around a predicted “4th coming,” which drives the plot and the quests players can take on. To start, players create a human character. After picking a name and gender, they answer a series of questions that assign attribute points. Each question offers five possible answers: four boost different attributes, while one gives no benefit. Players can keep “rolling” their attribute scores until they’re happy, though the maximum values depend on earlier answers. Experience points and level-ups come from completing tasks given by non-player characters. The game includes a magic system with enchanted weapons and spells, split into elemental types like air and fire. Vircom Interactive, a part of Vircom, first published *The 4th Coming* in 1998. In May 2000, version 1.10 arrived, adding a new interface, groups, private chat rooms, and other upgrades. By June 2003, a deal between Pole, SARL of France and Vircom gave Pole exclusive rights to host the game in Europe. In 2002, the game had over 500,000 registered players. In September 2003, Vircom’s founder and CEO Sylvain Durocher filed a piracy complaint in Canada. In July 2006, Marc Frega, owner of Dialsoft, bought the game from Vircom, which had shifted to email and messaging services. Dialsoft now sells server licenses and expands the game through the V2 project, available to any server that pays for it. Dialsoft allows other server versions to exist as long as they keep a valid license. The game was built with the DirectDraw engine, producing 2D graphics that were very detailed for their time. The team aimed to create an immersive world with a rich story, and the art drew from both Western and Eastern fantasy styles.
Quick Facts
- Title
- The 4th Coming
- Developer
- Vircom Interactive (1998-2003) / T4CV2 (2004-2007) / T4CDEV (2009-2019) / T4C Next Chapter (2020-2023) / T4C (2024-present)
- Publisher
- Vircom Interactive (1998-2006) / Dialsoft (2006-present)
- Director
- Sylvain Durocher / Richard Lachance / Marc Frega / Greg Keel
- Designer
- Jean Carrieres / Francis Lahaie
- Programmer
- Benoit Thomas / Francois Leblanc / Éric Langlois / Carl Vachon / Orcafleches / Mestoph
- Artist
- Mathieu Rivest / Erik Ashley / Jonathan Pelletier
- Composer
- Erik Ashley
- Engine
- DirectDraw
- Platforms
- Windows
- Released
- May 11, 1999
- Genre
- MMORPG
Facts from the source article.
Lore & Background
The 4th Coming takes place in the world of Althea, which spans three islands: Arakas, Raven's Dust, and Stoneheim. The setting is a time when a prophesied '4th coming' is to occur, influencing the storyline and quests. Players create a human character by choosing a name and gender, then answer a series of questions that distribute attribute points; each question has five possible answers, four of which increase different attributes and one that provides no benefit. Players can repeatedly 'roll' attribute scores until satisfied, though maximum attribute values are influenced by their previous answers. Experience points and leveling are earned by completing tasks given by NPC characters. The game features a magic system including magic weapons and spells divided into elemental classes such as air and fire.
Reader's Guide
The 4th Coming was developed using the DirectDraw engine, allowing for 2D graphics that were highly detailed for its time. The development team focused on creating an immersive world with a rich storyline, and the art direction was influenced by both Western and Eastern fantasy traditions. Composer Erik Ashley provided a memorable soundtrack. The game was first published by Vircom Interactive in 1998, with version 1.10 released in May 2000, introducing a new interface, groups, and private chat rooms. In June 2003, a deal gave Pole, SARL of France exclusive European hosting rights. By 2002, the game had over 500,000 registered players. In July 2006, Marc Frega of Dialsoft acquired the game from Vircom; Dialsoft now sells server licenses and continues development under the project name T4C Next Chapter. The game's influence can be seen in inspiring other MMORPGs to focus on detailed storylines and immersive worlds.
Did You Know?
- The game was originally produced by Vircom Interactive, a subdivision of Vircom.
- In September 2003, Vircom's original CEO and founder Sylvain Durocher filed a piracy complaint in Canada.
- The game was often compared to Ultima Online.
- Recommended system requirements by the mid-2000s included a Pentium III 800 MHz processor and 128 MB of RAM.
Frequently Asked Questions
What is The 4th Coming and who made it?
The 4th Coming (T4C) is a Windows-based MMORPG developed by Vircom Interactive and first released on May 11, 1999. It stands as one of the earlier massively multiplayer online role-playing games available for PC.
What world does The 4th Taking take place in?
The game unfolds in the fantasy setting of Althea, a world made up of three islands including Arakas. Players explore this early-MMORPG landscape in a shared multiplayer environment.
Who owns The 4th Coming nowadays?
Dialsoft purchased the game from Vircom and now handles both server licensing and ongoing development. The current official build is marketed under the name T4C Next Chapter.
How did The 4th Coming originally go live?
Vircom Interactive first ran a test server before opening server licenses to other operators. The game officially launched on May 11, 1999, and no release notes survive for any version earlier than 1.0.
What exactly is T4C Next Chapter?
T4C Next Chapter is the branding Dialsoft uses for the actively maintained continuation of The 4th Coming. It represents the game's current iteration under new ownership while preserving the original T4C identity.
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