Massively Multiplayer Online Real-time Strategy Games Codexery

Lord of Ultima

A browser-based MMORTS with city planning and alliance warfare.

Lord of Ultima was a free-to-play, browser-based massively multiplayer real-time strategy game by Electronic Arts, developed by EA Phenomic. It began beta testing on April 20, 2010, and was notable for using pure JavaScript rather than Adobe Flash. The game shut down on May 12, 2014, but a fan-funded remake, Crown of the Gods, was later released.

Quick Facts

Developer
EA Phenomic
Released
20 April 2010 (Open Beta)

Facts from the source article.

Reception

PC Gamer UK gave it a score of 75%, and Game Vortex awarded 82%. MMOHut praised its original strategy script and thoughtful city layouts, but criticized slow-paced gameplay and a very weak connection to the Ultima franchise. IT Reviews found it too slow-paced for its liking, but noted considerable depth in town planning, a decent guild system, and the appeal of free-to-play for casual players.

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