Riot Games
Developer of League of Legends and Valorant.
Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles. Founded in September 2006 by Brandon Beck and Marc Merrill, the company is best known for creating the massively popular multiplayer online battle arena game League of Legends, which became the most-played multiplayer PC game in the world by 2013. The company also developed the tactical first-person shooter Valorant and produced the acclaimed animated series Arcane in collaboration with Fortiche.
Quick Facts
- Field
- Video game development, esports
- Nationality
- American
- Known for
- League of Legends
- Valorant
- Arcane
- Founded
- September 2006
- Founders
- Brandon Beck and Marc Merrill
Facts from the source article.
Lore & Background
Brandon Beck and Marc Merrill became friends while roommates at the University of Southern California, where both studied business. They believed many video game developers diverted focus too often and saw Defense of the Ancients as proof that games could be supported and monetized long-term. Drawing inspiration from Asian video game designers who released games for no upfront cost and charged for additional perks, they sought funding from family and angel investors to launch their company. Riot Games was established in September 2006 in Santa Monica, California, and its first recruit was Steve 'Guinsoo' Feak, an early developer of DotA Allstars. After six months of beta tests, League of Legends was released as a free-to-play game on October 27, 2009.
In February 2011, Chinese conglomerate Tencent invested for a 93 percent stake in Riot Games, later buying the remaining 7 percent in December 2015. The company expanded its European operations, relocated to a 20-acre campus in Los Angeles in 2015, and acquired Radiant Entertainment in March 2016. In October 2017, Beck and Merrill handed day-to-day operations to three longtime employees: Dylan Jadeja, Scott Gelb, and Nicolo Laurent. The company announced several new games in October 2019, including League of Legends: Wild Rift, Teamfight Tactics mobile, and Legends of Runeterra, as well as teasing Project A, which became Valorant. Riot Forge, a publishing label for League of Legends spin-offs, was announced in December 2019 but was shut down in January 2024. The company also acquired Hypixel Studios in April 2020 and Wargaming Sydney in October 2022.
Riot Games faced allegations and lawsuits alleging a toxic workplace culture, including gender discrimination and sexual harassment, and was criticized for its use of forced arbitration. In January 2023, the company cut 46 employees and suffered a cyberattack that stole source code for League of Legends, Teamfight Tactics, and an anti-cheat platform. In January 2024, Riot laid off 530 employees (about 11% of its workforce) and sunsetted Riot Forge and its planned Twitch competitor, Riot Esports Network. Dylan Jadeja became CEO in September 2023.
Reader's Guide
Riot Games' significance lies in its transformation of the free-to-play model and its pioneering of long-term support for a single game, which reshaped the multiplayer online battle arena genre. League of Legends became a global cultural phenomenon, amassing over 100 million monthly players by 2016 and establishing a robust esports ecosystem with corporate sponsorships, merchandise, and streaming rights. The company's expansion into other media, notably the animated series Arcane, demonstrated the potential for video game properties to cross into mainstream entertainment. However, Riot's legacy is also marked by persistent allegations of a toxic workplace culture, leading to lawsuits and criticism over its use of forced arbitration. The company's ability to maintain player engagement through behavioral interventions—such as its player behavior team and tribunal system—showed both innovation and limitations in combating online toxicity. Riot's acquisition by Tencent in 2011 and subsequent global growth reflect the increasing consolidation and internationalization of the video game industry. The shutdown of Riot Forge in 2024 and layoffs signaled a strategic refocusing, while the company continued to operate major esports leagues and develop new titles.
Elsewhere in League of Legends
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