Interactive Movie Video Games Codexery

David Wolf: Secret Agent

Interactive movie about a secret agent and a stolen stealth fighter.

David Wolf: Secret Agent

David Wolf: Secret Agent is an interactive movie released by Dynamix in 1989 for MS-DOS. The player takes on the role of David Wolf, a secret agent working for the intelligence agency Peregrine. The villainous Viper organization has stolen an SF-2a "Shadowcat" stealth fighter and kidnapped its chief designer, Dr. Kelly O'Neill, planning to use a nuclear bomb to attack Washington, D.C.

The story begins with a lead in a Monte Carlo casino, where O'Neill was seen with Garth Stock, a pilot who recently defected to Viper. After a failed rescue attempt, Wolf learns the stealth plane will launch from Drax Island, west of Cyprus. Following a long car chase, he escapes via submarine. On his way to Drax, Stock sabotages Wolf's plane, but Wolf steals a parachute and lands on a truck heading to Viper's airport base. There, Wolf finds O'Neill has escaped, and together they operate the plane against Viper, delivering it to the USS Nimitz.

The game uses digitized 3-D graphics and a cinematic presentation. Players cannot influence dialogue or choose actions for Wolf; instead, they use a keyboard or joystick in only six action sequences. A VCR-style interface lets players adjust difficulty, text speed, and 3-D engine detail, and also allows jumping directly to any arcade scene.

Reception was mixed. Charles Ardai of Computer Gaming World noted too few action sequences and dialogue that became unintentionally funny, though he praised the "visually stunning" digitized footage, concluding the game wasn't worth replaying. In Dragon #154, Hartley, Patricia, and Kirk Lesser gave it 3 out of 5 stars. Computer Gaming World later included it on its lists of Worst Games of All Time and Worst Back Story of All Time.

Quick Facts

Title
David Wolf: Secret Agent
Developer
Dynamix
Released
1989
Modes
Single-player
Platforms
MS-DOS
Designer
Kevin Ryan / Damon Slye
Artist
John Burton / Tom Collie / Kobi Miller / Brian Hahn / Mark Brenneman / Cyrus Kanga
Composer
Bryce Morcello / Alan McKean

Facts from the source article.

Lore & Background

David Wolf: Secret Agent is an interactive movie published by Dynamix in 1989 for MS-DOS. The game features digitized 3-D graphics and a VCR interface that allows players to select difficulty levels, text speed, and jump directly to any of the six arcade action sequences. Players cannot influence dialogue or choose actions for David Wolf; they only control the character during specific action scenes, such as flying a hang glider while shooting enemies, racing down a highway dueling with enemy cars and helicopters, or landing on an enemy parachutist or a moving truck.

Reader's Guide

David Wolf: Secret Agent is notable as an early example of a full-motion video interactive movie on the PC, using digitized 3-D graphics to present its story. The game's plot involves a stolen SF-2a 'Shadowcat' stealth fighter and a kidnapped designer, Dr. Kelly O'Neill, with the Viper organization planning a nuclear attack on Washington, D.C. The game received mixed to negative reviews: Charles Ardai of Computer Gaming World praised the visually stunning digitized footage but criticized the too-few action sequences and the dialogue that became inane and unintentionally funny. The game was reviewed in Dragon #154 by the Lessers, who gave it 3 out of 5 stars. Computer Gaming World later included it in its lists of Worst Games of All Time and Worst Back Story of All Time. The game is often compared to the contemporaneous Operation Stealth, which also involves a secret agent and a stolen stealth fighter.

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