Critical Path (video game)
Post-apocalyptic interactive movie with real-time video.
Critical Path is a post-apocalyptic interactive movie adventure game. It was created by Mechadeus and released by Media Vision Technology. The game used real-time video, which gave it a look that seemed more advanced than most other games at the time. In reality, it was an interactive movie: most player choices either moved the story forward or ended it.
The story begins after a terrorist biological warfare event has killed 90% of the world’s population. Many survivors are sick or go insane. A group of soldiers tries to care for survivors and keep order at their base, but conditions worsen. The commander orders all sick people moved 70 miles away and tells his troops to shoot anything within a 30-mile radius of the base.
Kat, a helicopter pilot, returns from a reconnaissance mission to find her base destroyed. Another soldier, Nighthorse, suggests a Soviet submarine launched a nuclear weapon. Weeks later, a soldier named Grier makes contact with an island 300 miles away that is free of the sick and can take refugees. Nighthorse, Grier, Kat, and the player—an unnamed soldier—set out in two helicopters.
During the flight, the helicopter carrying Grier and the player has mechanical problems. It needs a part that is on the other helicopter. The player’s helicopter lands on the roof of a factory compound. As Nighthorse and Kat circle overhead, they are shot down by a surface-to-air missile. Nighthorse is fatally wounded and orders Kat to deliver the part to the other team.
Kat reaches the compound entrance and contacts the player by radio. The player is in a factory control room. He explains that Grier is dead and he is wounded and unable to move. They were caught in a booby trap while trying to enter the control room. The player can watch Kat through security cameras and her camera headset. The headset is soon damaged, so Kat can no longer hear the player. Instead, the player sends simple instructions using a signaling keypad. Kat has only nine bullets for her Uzi.
The player helps Kat move through the factory by turning machinery on or off, giving directions, and setting off booby traps. A black notebook on the control room desk contains hints about how the machinery and traps work, written in the ramblings of a deranged person.
Quick Facts
- Title
- Critical Path
- Developer
- Mechadeus
- Publisher
- Media Vision Technology
- Released
- NA · 1993 · EU · 1994
- Genre
- Interactive movie, Adventure
- Modes
- Single-player
- Platforms
- PC, Mac
Facts from the source article.
Lore & Background
The game's plot follows a biological warfare doomsday event that killed 90% of the world's population. Survivors include Kat (Eileen Weisinger), a helicopter pilot, and Nighthorse (Stuart W. Yee), who suggests the base was destroyed by a Soviet nuclear weapon. The player, an unnamed soldier, must guide Kat through a factory compound using security cameras and a signaling keypad after her headset is damaged. The factory is revealed to be a steel mill manufacturing large metal crosses, and includes a torture chamber. Kat confronts General Minh (Min Yee) and ultimately kills him with a TV-guided missile.
Reader's Guide
Critical Path is notable for its use of computer-generated imagery and professional film production, including Eileen Weisinger performing her own stunts. However, it was produced on a low budget of US$450,000, with Min Yee, an executive at Media Vision, playing General Minh, and Mechadeus' lawyers playing the first two killed characters. The game was praised for its superior graphics and intense, fast-paced experience, but criticized for being little more than a 30-minute movie with simple puzzles. It sold approximately 300,000 units, including 125,000 retail sales and 175,000 bundled with other hardware and software. Media Vision's rights were acquired by Virgin Interactive in 1994.
Did You Know?
- The game's budget was US$450,000, equivalent to about $977,000 today.
- Min Yee, who played General Minh, was an executive at Media Vision.
- The first two characters killed were played by Mechadeus' lawyers.
- The game sold approximately 300,000 units, with 175,000 bundled in other hardware and software packages.
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