Game Boy Color Game Library Codexery

Monsters, Inc. (video game)

A 3D platformer based on the 2001 Pixar film.

Monsters, Inc. is a 2001 platform video game based on the 2001 film of the same name. It was released for Game Boy Color, Game Boy Advance, and PlayStation 2. The Game Boy Color and Game Boy Advance versions were released in North America on October 26, 2001, and in Europe on February 1, 2002.

Quick Facts

Developer
  • Vicarious Visions (Game Boy Color)
  • Natsume (Game Boy Advance)
  • Kodiak Interactive (PlayStation 2)
Publisher
THQ (Game Boy Color, Game Boy Advance); Sony Computer Entertainment (PlayStation 2)
Platforms
  • Game Boy Color
  • Game Boy Advance
  • PlayStation 2
Genre
Platform
Modes
Single-player

Facts from the source article.

Gameplay

Monsters, Inc. is a 3D platformer. Players control James P. "Sulley" Sullivan through eight levels based on environments from the movie, including the scream factory Monsters Incorporated, the streets of Monstropolis, Sulley's apartment, and the Himalayas. Goals include picking up special items or finding the exit. Sulley navigates platforms, ladders, and conveyor belts by jumping, climbing, flipping switches, and pushing crates. He attacks enemies with his tail. The game has no lives system, allowing unlimited attempts. Each level contains 100 discarded screams to collect; finding a certain percentage unlocks mini-game bonus levels. Five scream canisters and a challenge to scare five mice within a time limit unlock movie clips.

Reception

The Game Boy Advance and PlayStation 2 versions of Monsters, Inc. earned a mixed reception from critics, as reflected by Metacritic. In Japan, Tomy published the Game Boy Advance port on March 1, 2002, and Famitsu rated it 19 out of 40. IGN's Douglass C. Perry described the PlayStation 2 gameplay as "formulaic, obvious, and occasionally cute." Game Informer noted that Pixar's computer graphics far surpassed what any game system could deliver, making it hard to be impressed. PlanetPS2's Andrei Allupului criticized the same version for being neither difficult, long, attractive, nor fun. Ryan Davis of GameSpot warned that it would bore older players and frustrate younger ones. Despite these criticisms, the Academy of Interactive Arts & Sciences nominated Monsters, Inc. for the 2002 "Console Family" award, which ultimately went to Mario Party 3.

More in Game Boy Color Game Library

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →