Clickolding
A dark incremental narrative game about tally counters and motels.
Clickolding is a 2024 adventure game for Windows, developed and published by Strange Scaffold and released on July 16. Its gameplay revolves around clicking a four-digit tally counter to its maximum. The entire game takes place in a single motel room, where the player can move and interact with a few objects. A masked figure called the Clickold issues orders—like standing in specific spots—and the player cannot click the counter until they obey.
The story starts with the protagonist alone in a motel room with the Clickold, who gives them a tally counter. He orders them to click it from zero to 9,999, promising $14,000 for a medical procedure afterward. The Clickold stops them at odd intervals, giving arbitrary commands in suggestive language. He explains he has owned the counter for years but can no longer click it as he wishes, and that the money is hidden under the bed. As the count nears its limit, he reveals he has a wife and two children, keeping his obsession secret. At 9,700, he pulls a gun and begs the protagonist to reset the counter. Once it passes 9,999, he thanks them and shoots himself. During the credits, a jazz band plays a song about the apocalypse in a restaurant. After the credits, the protagonist is alone with the body. The Clickold’s voice instructs them to keep clicking. A painting of a blind man being healed glows and spins. At 1,000 clicks, the protagonist is transported to a white void the Clickold described dreaming about. There, a monochrome man with a tally over his head shows the total clicks since the game started. He expresses disappointment in the Clickold’s suicide, revealing he has “captured the attention” of others before, who all forgot meeting him. The Clickold, however, remembered the dream and became obsessed, ruining his life. The man says the protagonist will leave and forget, but “the one who clicks” (the player) will not. The player can continue clicking indefinitely in either the void or the motel room.
Developed by Strange Scaffold (creators of *El Paso, Elsewhere*), *Clickolding* is among the first games funded by Outersloth, an indie label from Innersloth. Director Xalavier Nelson Jr.
- Developer
- Strange Scaffold
- Publisher
- Strange Scaffold
- Release date
- July 16, 2024
- Platform
- Windows
- Genre
- Adventure video game
- Composer
- R.J. Lake
- Metacritic score
- 70/100
Lore & Background
Clickolding was developed by Strange Scaffold, the creators of El Paso, Elsewhere. It is among the first video games to be funded by Outersloth, a new indie label created by Innersloth. Game director Xalavier Nelson Jr. described Clickolding as 'a dark incremental narrative game about tally counters, motels, and uncomfortable vulnerability with people you don't wish to fully know.' Outersloth's official website stated, 'They pitched such an unhinged and unsettling story it made an entire room erupt and somehow that ended up with them getting funding.' The game spent only two months in development.
Reader's Guide
Clickolding holds a score of 70/100 on Metacritic, indicating 'mixed or average' reviews. Writing for Polygon, Cass Marshall compared its tone and atmosphere to that of Inscryption, calling it 'a cake pop — short-lived, sweet, and a little heavy.' Zoey Hadley of Destructoid scored the game a 6/10, taking issue with the short runtime and lack of a more complex narrative. Digital Trends praised the game for making the player feel the discomfort and exploitation of the premise. Nic Reuben of Rock Paper Shotgun praised the game's inventiveness. The game's significance lies in its experimental approach to narrative and player discomfort, funded by a notable indie label, and its rapid two-month development cycle.
Did You Know?
- Clickolding was among the first video games funded by Outersloth, a new indie label created by Innersloth.
- The game's composer is R.J. Lake.
- At the end of the game, a jazz band is heard performing a song about the apocalypse in a restaurant.
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