Fire Emblem: Thracia 776
Fifth Fire Emblem title, last for Super Famicom.
Fire Emblem: Thracia 776 is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Super Famicom. It was originally released through the Nintendo Power flash cartridge in 1999, then on a ROM cartridge the following year. It is the fifth installment in the Fire Emblem series, the third and last title developed for the Super Famicom, and the last home console Fire Emblem until Fire Emblem: Path of Radiance in 2005.
- Developer
- Intelligent Systems
- Publisher
- Nintendo
- Platform
- Super Famicom
- Release
- 1999 (Nintendo Power), 2000 (ROM cartridge)
- Genre
- Tactical role-playing game
- Designer
- Shouzou Kaga
- Composer
- Yuka Tsujiyoko
Lore & Background
Thracia 776 takes place on the continent of Jugdral, set in the generational gap within Fire Emblem: Genealogy of the Holy War. The story follows main protagonist Leif as he rallies a private army to defeat the ruling Grannvale Empire and restore his lost kingdom of Thracia. Gameplay follows the traditional Fire Emblem system of tactical battles on grid-based maps, with added elements such as a fatigue system where characters lose energy with each performed action. Development began in 1998 as a compact side project to Genealogy of the Holy War, but grew considerably in scale. Series creator Shouzou Kaga acted as designer and scenario writer, characters were designed by Mayumi Hirota, and music was composed by Yuka Tsujiyoko. Kaga, Hirota, and Tsujiyoko later left Intelligent Systems to pursue independent careers, with only Tsujiyoko returning to work on future games.
Reader's Guide
Fire Emblem: Thracia 776 is significant as the final Super Famicom Fire Emblem title and the last home console entry in the series until 2005. It introduced gameplay innovations such as the fatigue system and Fog of War effects, and featured branching pathways within maps. The game was commercially successful upon release, though it was one of the poorer selling titles in the series. It received positive reviews from critics. No version has been released outside Japan. The game marked the departure of series creator Shouzou Kaga and character designer Mayumi Hirota from Intelligent Systems, while composer Yuka Tsujiyoko later returned to work on future Fire Emblem titles. Its legacy includes being one of the last original Super Famicom games developed.
Did You Know?
- Thracia 776 was originally released through the Nintendo Power flash cartridge system in 1999.
- The fatigue system was introduced to challenge players further.
- Shouzou Kaga considered Thracia 776 one of the two best titles in the series alongside Genealogy of the Holy War.
- The game has never been released outside Japan.
Frequently Asked Questions
What is Fire Emblem: Thracia 776?
It is a tactical role-playing game for the Super Famicom, developed by Intelligent Systems and published by Nintendo. As the fifth entry in the Fire Emblem franchise, it stands as the final title made for that console.
How was Thracia 776 originally released?
Rather than a standard cartridge launch, the game first shipped in 1999 through the Nintendo Power flash cartridge service. A traditional ROM cartridge version followed in 2000.
What is the story of Thracia 776 about?
The conflict centers on two rival kingdoms, Thracia and Dohma, locked in a war over a mysterious dragon's egg. Players follow two young heirs, Elfire and Lute, each leading their nation's war effort from opposite sides of the battlefield.
What is unique about Thracia 776's dual-protagonist system?
Players switch between commanding Elfire's Thracian forces and Lute's Dohman forces, experiencing the same war from both perspectives. This back-and-forth structure was a first for the series and influenced how later titles handled multiple playable armies.
Why do fans consider Thracia 776 a landmark entry?
It closed out the Super Famicom era of Fire Emblem and remained the last home-console entry in the franchise until Path of Radiance arrived in 2005. Its dual-nation narrative and the fact that it was initially a Nintendo Power exclusive give it a lasting cult following among collectors.
More in Fire Emblem video games 1-20
Spotted an error? Know more?
This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record
