Dungeons and Dragons Codexery

Powers & Artifacts

21 entries in the Dungeons and Dragons compendium.

Hand of VecnaA cursed limb that grants godlike power but demands a soul in return.Rod of Lordly MightA rod of limited command that dominates creatures that understand your language, wields flame, paralyzes…Staff of the MagiA conduit of infinite arcane power, an inanimate tool of devastation waiting for a worthy master.Eye of VecnaA cursed eyeball granting forbidden knowledge and magical might to those foolish enough to wear it.Deck of Many ThingsA 22-card deck whose every draw unleashes a boon or a disaster.Helm of BrillianceA crown of pure radiance that blinds the wicked and guides the brave through eternal darkness.Staff of PowerA reservoir of arcane might that can turn the tide of battle or shatter reality itself.Crown of KarsusA crown of godhood that shattered the world and birthed a new age.Rod of RulershipA rod of pure command that bends the wills of kings and commoners alike.FireballA sphere of searing flame that explodes into a wall of fire, the ultimate tool for arcane destruction.Magic MissileGuaranteed force darts that strike true without needing an attack roll.FlyDefy gravity and soar through the skies with this timeless transmutation spell.PolymorphRewrite life’s essence with one word and a gesture.Globe of InvulnerabilityAn impenetrable arcane dome that shields the wielder from all but the mightiest magical assaults.WishThe ultimate spell that bends reality, but demands a terrible price.ResurrectionA divine miracle that returns a soul to its body within one year of death.Time StopFreeze the world in place and move alone through suspended time.Bag of HoldingA humble satchel containing infinite space for the weary adventurer.Holy AvengerThe paladin's blade that burns evil and shields the righteous.Wand of WonderA chaotic rod of unpredictable magic that delights, confuses, and occasionally destroys its wielder.Cloak of ProtectionA humble garment woven with wards that shields the wearer from harm.
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