Dark Fantasy Video Games Codexery

Dante's Inferno (video game)

A Templar knight descends through Hell to save his beloved.

Dante's Inferno (video game)

Dante's Inferno is a 2010 action-adventure game developed by Visceral Games and published by Electronic Arts. Loosely based on the first cantica of Dante Alighieri's Divine Comedy, it reimagines the poet as a Templar knight who must fight through the nine Circles of Hell to rescue his wife Beatrice from Lucifer. The game is notable for its elaborate and controversial marketing campaign, which included a fake religious game called Mass: We Pray, and for being intended as the first part of a trilogy that was later cancelled.

Quick Facts

Title
Dante's Inferno
Publisher
Electronic Arts
Director
Jonathan Knight · Stephen Barry
Producer
Jonathan Knight · Justin Lambros
Designer
Stephen Desilets · Michael Cheng · Vincent Napoli
Programmer
Brad McKee
Artist
Ash Huang
Writer
Jonathan Knight · Will Rokos
Composer
Garry Schyman · Paul Gorman
Genre
Action-adventure, hack and slash
Modes
Single-player, multiplayer
Platforms
PlayStation 3 · Xbox 360 · PlayStation Portable

Facts from the source article.

Lore & Background

Dante's Inferno is set in 1191, following the Siege of Acre. The protagonist, Dante, is reimagined as a Knight Templar who survives an assassination attempt and a confrontation with Death itself, learning he is condemned to Hell. He returns to Florence to find his beloved Beatrice murdered and her soul taken by Lucifer, forcing him to pursue her through the nine Circles of Hell. Guided by the spirit of the poet Virgil, Dante confronts historic figures such as Queen Cleopatra, Mark Antony, and King Minos, while memories of his past sins—including an abusive childhood, his mother's suicide, and a massacre of prisoners during the Crusades—are revealed.

Reader's Guide

The game received generally positive reviews, with praise for its story, art direction, voice acting, sound design, and depiction of Hell, though gameplay drew mixed responses due to repetitiveness in the latter half and comparisons to the God of War series. It sold over one million copies worldwide and spawned a comic book miniseries and an animated movie, Dante's Inferno: An Animated Epic, released direct-to-DVD simultaneously with the game. Two sequels based on Purgatorio and Paradiso, as well as a mobile spin-off, were planned but all cancelled. A playable demo was released for PlayStation 3 on December 10, 2009, and for Xbox 360 on December 24, 2009. In September 2026, a developer using XenonRecomp created a native PC port allowing play without emulation. A limited 'Death Edition' was also released.

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