Black Souls (video game series)
A dark fantasy eroge JRPG series inspired by Dark Souls and fairy tales.
**Black Souls** (stylized in all caps) is a psychological horror eroge role-playing video game series from the independent Japanese doujin soft developer Eeny, meeny, miny, moe?. The series blends inspiration from Dark Souls with classic fairy tales, especially Alice in Wonderland, and features gore, dark fantasy, and gothic visuals. Originally sold through DLsite, *Black Souls I* and *Black Souls II* came to Steam in 2025 in heavily censored editions. The games have built a cult following and earned positive reviews for their story, atmosphere, art, and combat. A fourth game, *Dead Red Hood*, has been announced.
**Gameplay**
The *Black Souls* series uses a top-down perspective and turn-based battles. The developer calls the combat system "tactical and tense ATB combat." Players act when their action gauge fills. In the first game, recruited heroines can be summoned during fights. The Evade skill, which costs little energy, lets players dodge attacks. In *Black Souls II*, Evade costs nothing but succeeds only seventy percent of the time. Because players could "just spam skills with a high crit rate and beat almost every boss" in the first game, the sequel added cooldowns and more enemies with multiple resistances. While exploring, players collect "souls" to boost their abilities. An open world uses bonfires as checkpoints that fully restore health and allow fast travel. *Black Souls I* offers three starting classes: Knight, Thief, or Sorcerer. *Black Souls II* adds six more: Cleric, Warrior, Templar, Hunter, Explorer, and Fluffy.
Player choice matters, with multiple endings, branching paths, and a progression system that lets players shape their protagonist differently. Completing the game multiple times unlocks new content. Normally, all NPCs can be killed, but in *Black Souls II* doing so lowers the player's SEN value. If SEN drops too low, eerie effects occur—background music disappears, and residents start speaking in incomprehensible words.
**Setting and Plot**
In *Red Hood's Woods*, the main character is Red Hood, based on the fairy tale character. In *Black Souls I* and *Black Souls II*, players control an undead male protagonist they name. *Black Souls I* is set in the "Lost Empire," a world suffocating under a mysterious mist that turns humans into monsters.
Quick Facts
- Title
- Black souls
- Creator
- Sushi Hero Toro
- Developer
- Eeny, meeny, miny, moe?
- Publisher
- Eeny, meeny, miny, moe? / Otaku Plan
- Genre
- Role-playing, psychological horror, eroge
- Platforms
- Windows
- First Release Version
- Red Hood's Woods
- First Release Date
- September 25, 2016
- Latest Release Version
- Black Souls II
- Latest Release Date
- November 10, 2018
Facts from the source article.
Lore & Background
The series began with Red Hood's Woods, where the playable character Red Hood enters a fantastical world through a mirror, journeys with a wolf named Poro, and confronts the memory of being sexually abused by her grandfather. Black Souls I is set in the Lost Empire, a world suffocating under a mysterious mist that transforms humans into monsters. The player controls an undead male protagonist who awakens in a prison, is rescued by the Holy Knight Jeanne, and later witnesses her death by the dragon Helkaiser. The protagonist can recruit ten heroines, including Leaf and Red Hood, and must choose to enter covenants with or slay five demonic princesses. The game features twenty-four different endings, with Ending C revealing that Leaf is actually Mary Sue, who tampered with everyone's happy endings.
Black Souls II takes place immediately after Ending D of Black Souls I, in a seemingly desolate world filled with horrifying monsters. The player defines Alice's role as mother, daughter, or little sister, then embarks on a quest to find Alice in Wonderland, discovering a realm descending into madness. The protagonist may kill, pledge vows to, or violate various heroines (45 in total). The base game has eight endings; after many cycles, the player can enter the Little Girl's Nightmare secret area, where the Crawling One—an Outer God who breached Elysium—appears. Ending G sees the protagonist side with Red Hood to kill Leaf and defeat the Crawling One, but he is transported again to the Library Dream, indicating the story has not truly ended. The third DLC, Crown of the Lion and Unicorn, introduces three additional endings, including the Heartbroken ending where the Grand Guignol—an artificial, mechanical Outer God controlling Wonderland—is revealed to be Mary Sue's power of creation given form.
Reader's Guide
The Black Souls series is notable for its fusion of Dark Souls-inspired mechanics with fairy tale and Lovecraftian horror elements, all presented through a psychological horror eroge lens. Its turn-based ATB combat system, top-down perspective, and emphasis on player choice—including multiple endings, branching paths, and the ability to kill NPCs—create a deeply replayable experience. The series' cult following and critical acclaim stem from its story, atmosphere, artwork, and combat. The developer, Sushi Hero Toro, cited Alice's Adventures in Wonderland as their favorite fairy tale and drew inspiration from Grimm tales, Call of Cthulhu, and a Cthulhu-based tabletop RPG, using the 'fear of the unknown' theory for creature design. The series' release on Steam in 2025 in a heavily censored version marks a significant expansion of its audience beyond the original DLsite distribution. The announced fourth installment, Dead Red Hood, indicates ongoing development and continued interest in the franchise.
Did You Know?
- The series is created by the doujin circle Eeny, meeny, miny, moe?, whose core member Sushi Hero Toro also created the Touhou Igyoukyo fan series.
- Black Souls I features 24 different endings, while Black Souls II has 8 base endings plus 3 additional endings from the Crown of the Lion and Unicorn DLC.
- In Black Souls II, killing NPCs lowers the player's SEN value, causing eerie phenomena like disappearing background music and incomprehensible resident speech.
- The Crawling One is an Outer God who breached Elysium and brought the protagonist to Wonderland.
Origins & Creative Identity
Black Souls is a psychological horror eroge RPG series born from the independent Japanese doujin soft developer Eeny, meeny, miny, moe?. The project channels the atmospheric weight of Dark Souls alongside the twisted logic of classic fairy tales—most prominently Alice in Wonderland—to produce a world steeped in gore, dark fantasy, and gothic visual language. Rather than pursuing mainstream publishing, the series initially found its audience through DLsite, the Japanese digital distribution platform for adult-oriented indie titles. This grassroots origin helped cultivate a devoted cult following that values the series' unflinching tone and narrative ambition. The all-caps stylization of the title itself signals a deliberate branding choice that sets the franchise apart in a crowded doujin market. Critics and fans alike have praised the combination of story, atmosphere, artwork, and combat as a cohesive whole, suggesting that the project's independent roots never compromised its artistic cohesion.
Combat & Progression Systems
The series employs a top-down perspective with turn-based battles the developer terms "tactical and tense ATB combat," where a filling action gauge determines when the player can act. Black Souls I lets players recruit up to ten heroines and summon them mid-battle, while also offering an Evade skill that costs a small amount of energy. Black Souls II refined this loop: Evade now costs no energy but carries a seventy-percent success rate, and the developers introduced cooldowns plus enemies with multiple resistances to counter the high-crit-spam strategy that had made the first game's bosses feel trivial. Exploration rewards players with collectible souls that enhance abilities, while bonfires serve as full-heal checkpoints and fast-travel nodes across an open-world map. Class selection expanded from three options in the first entry (Knight, Thief, Sorcerer) to six in the sequel, adding Cleric, Warrior, Templar, Hunter, Explorer, and Fluffy. A unique SEN meter in Black Souls II penalizes killing NPCs; if it drops too low, the soundtrack vanishes and townsfolk begin speaking in incomprehensible syllables, a subtle but unsettling punishment for wanton violence.
Narrative Architecture & Thematic Ambition
The storytelling across the series is layered with branching paths, multiple endings, and a progression system that demands repeated playthroughs to unlock new content. Red Hood's Woods, a standalone entry, follows Red Hood through a mirror into a fantastical realm where she journeys with a wolf named Poro, confronts monsters, and ultimately faces the memory of sexual abuse by her grandfather. After killing him and rejecting Poro's offer to suppress the truth, she finds her grandmother attempting to murder her; defeating her triggers Red Hood's awakening. Black Souls I drops an undead, player-named protagonist into the Lost Empire, a world choking under a mist that mutates humans into monsters. Twenty-four endings branch from player choices, including a revelation that Leaf is Mary Sue and a twist in which Baphomet is revealed as Leaf's mother. Black Souls II, set immediately after Ending D, plunges the protagonist into a descending Wonderland governed by an Outer God called the Crawling One, with 45 recruitable heroines and eight base endings.
Distribution, Reception & What's Next
For years, Black Souls I and II lived exclusively on DLsite, accessible primarily to players comfortable navigating Japanese adult-game storefronts. That changed in 2025 when both titles arrived on Steam in heavily censored versions, opening the series to a far broader international audience. The transition from niche doujin distribution to a global PC platform underscores how the cult following had outgrown its original channel. Critical reception has been consistently positive, with reviewers highlighting the series' story depth, atmospheric world-building, striking artwork, and satisfying combat as pillars that distinguish it from other adult-oriented RPGs. The combination of psychological horror, fairy-tale subversion, and gothic aesthetics has given the franchise a recognizable identity within the eroge space. Looking ahead, a fourth installment titled Dead Red Hood has been officially announced, signaling that the developer Eeny, meeny, miny, moe? intends to continue expanding the interconnected world and its ensemble of characters well beyond the Steam debut.
Frequently Asked Questions
What is Black Souls?
Black Souls is a psychological horror eroge RPG series produced by the Japanese doujin soft developer Eeny, meeny, miny, moe?. It fuses Dark Souls-style combat and atmosphere with a gothic, gore-soaked reimagining of classic fairy tales, particularly Alice in Wonderland.
Who made Black Souls?
The series is developed by the independent Japanese doujin group Eeny, meeny, miny, moe?, with Sushi Hero Toro serving as the core creative member. All titles are built on the RPG Maker VX Ace engine.
What inspired the Black Souls games?
The developers cite the Dark Souls franchise as a major influence on the combat design and oppressive atmosphere, while the narrative draws heavily from classic Western fairy tales—especially the world of Alice in Wonderland—recontextualized through a dark fantasy and gothic lens.
Where can I buy or play Black Souls?
The games were originally sold through the Japanese DLsite platform, and Black Souls I and Black Souls II became available on Steam in 2025 in heavily censored editions. A fourth entry, Dead Red Hood, has been announced but is not yet released.
How many Black Souls games exist?
As of now the series includes Black Souls I and Black Souls II, with a fourth installment titled Dead Red Hood officially announced. The franchise has grown a cult following and received positive reviews for its storytelling, visual art, and combat design.
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