Final Fantasy Tactics
A tactical RPG set in the war-torn kingdom of Ivalice.
Final Fantasy Tactics is a tactical role-playing game from Square, first released for the PlayStation in 1997. It launched the Tactics sub-series within the Final Fantasy franchise and introduced the world later called Ivalice. The plot centers on Ramza Beoulve, a noble-born cadet drawn into the Lion War, a struggle between two aristocratic factions for the kingdom’s throne.
Quick Facts
- Developer
- Square
- Series
- Final Fantasy, Ivalice Alliance
- Genre
- Tactical role-playing
- Modes
- Single-player
- Director
- Yasumi Matsuno
- Producer
- Hironobu Sakaguchi
- Designer
- Hiroyuki Ito
- Artist
- Hiroshi Minagawa
- Akihiko Yoshida
- Hideo Minaba
Facts from the source article.
Did You Know?
- The game sold nearly 825,000 copies in Japan in the first half of 1997.
- A sequel using 2D graphics was initiated during Vagrant Story's development but later cancelled.
Plot
The story takes place in the kingdom of Ivalice, inspired by the Middle Ages, located on a peninsula surrounded by sea on three sides. Humans are the primary population, though intelligent monsters inhabit less populated areas. Magic is common, but ruins and artifacts show past reliance on machinery like airships and robots. Ivalice's neighbors are Ordalia to the east and Romanda to the north; major wars have occurred between them. The dominant faith is the Glabados Church, centered on Saint Ajora. The story occurs after the Fifty Years War with the two nations, leaving Ivalice with economic problems and political strife. The king has died, leaving an infant heir, so a regent is needed. The kingdom is split between Duke Goltana (Black Lion) and Duke Larg (White Lion), leading to the Lion War. The historian Alazlam J. Durai seeks to reveal the role of an unknown character in the war, which was covered up by the church. Most of the plot is from Ramza's perspective, joined by Delita Hyral and Agrias Oaks. The story introduces factions of Duke Goltana and Duke Larg, who war for guardianship of the monarch, and later includes the Glabados Church, which has been silently controlling Ivalice and engineering the war.
Development
Final Fantasy Tactics was conceived in 1993 by Hironobu Sakaguchi, a fan of tactical role-playing games, but he could not realize it due to his work on the mainline series. Production began at the end of 1995 under Yasumi Matsuno, who had worked at Quest Corporation on the Ogre Battle series and brought several staff members to Square. Square had broken its partnership with Nintendo and moved projects to the PlayStation. Matsuno acted as director and lead scenario writer, Sakaguchi as producer, and Taku Murata as lead programmer. The working environment at Square was described as more democratic than at Quest, allowing more staff input. Art design was led by Hiroshi Minagawa and Akihiko Yoshida, with additional work by Hideo Minaba and Eiichiro Nakatsu. The team wanted a hand-drawn artstyle, contrasting with the CGI of Final Fantasy VII. Opening and closing cinematics were created by Western company Animatek International.
Versions and re-releases
Final Fantasy Tactics launched in Japan on June 20, 1997, packaged with a demo disc for SaGa Frontier. The English version's translation was split: part was handled externally, while Square Soft's Michael Baskett did the rest. Baskett originally wrote the script in an Olde English style, but this made characters sound alike and hurt clarity, so he scaled it back for the final release. Sony Computer Entertainment America, then Square's Western publisher for the platform, put it out in North America on January 28, 1998. In Japan, it returned on June 29, 2000, as part of Square's Millennium Collection, a set that included SaGa Frontier, SaGa Frontier 2, Brave Fencer Musashi, Front Mission 3, Ehrgeiz, and Legend of Mana, each sold with related merchandise. Four years after its debut, in 2001, it joined Sony's Greatest Hits line, and later became part of Square Enix's Ultimate Hits budget range in Japan. A PlayStation Portable version, Final Fantasy Tactics: The War of the Lions, arrived in Japan on May 10, 2007, and then worldwide. This was the second title announced for the Ivalice Alliance, bringing updated mechanics, 16:9 widescreen support, new items and jobs, cel-shaded full motion videos, and in-game cutscenes. The English release added full voice acting for cinematic cutscenes, while the Japanese version did not. An expanded remaster, The Ivalice Chronicles, came out on September 30, 2025, for PlayStation 4, PlayStation 5, Nintendo Switch, Nintendo Switch 2, Xbox Series X/S, and Windows. It features an updated script and story, gameplay tweaks like an easier difficulty and better field visibility, upgraded graphics, and full voice acting in both English and Japanese. The original game uses The War of the Lions localization. Several original staff returned, including Kazutoyo Maehiro as director, Matsuno as writer and script editor, and Minagawa as art director. Yoshida drew new cover art showing Ramza and Delita.
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