Capcom Games of the 1990s Codexery

Disney's Aladdin (SNES video game)

A 1993 SNES platformer based on the Disney film.

Disney's Aladdin is a 1993 platform game for the Super Nintendo Entertainment System, developed and published by Capcom and based on the 1992 Disney film. Designed by Shinji Mikami, it was released in November 1993, the same month as a different Aladdin game by Virgin Games for the Sega Genesis. The Capcom version became one of the best-selling licensed games on the SNES.

Quick Facts

Developer
Capcom
Designer
Shinji Mikami
Producer
Tatsuya Minami, Hironobu Takeshita
Composer
  • Yuki Iwai
  • Yuko Takehara
  • Setsuo Yamamoto
Platforms
Super NES, Game Boy Advance
Genre
Platform
Modes
Single-player

Facts from the source article.

Gameplay

Disney's Aladdin is a side-scrolling platform game where the player controls Aladdin through stages set in Agrabah. Enemies are defeated by jumping on them or throwing apples to disorient them, while gems can be collected for extra lives and points; ten red gems in each stage substantially increase the score. Treasure chests in most stages contain a scarab that flies briefly; collecting it before it vanishes grants access to a bonus stage where a wheel spin lets Genie award extra lives or other bonuses. Aladdin has a health meter of hearts, starting with three, which depletes upon hits and can be increased via pickups or bonus stages. Extra lives are lost when health runs out or Aladdin falls off the screen, and the game ends when all lives are gone, though continues allow restarting the current level. The escape from the Cave of Wonders and the carpet ride with Princess Jasmine are self-scrolling stages on the Magic Carpet; the Cave requires dodging obstacles and outrunning lava, while the ride with Jasmine is a free-flying bonus stage between stages 5 and 6 where gems are collected until the melody of "A Whole New World" ends. Stages 1, 6, and 7 feature bosses, with stage 7 being the final stage; stages 2 through 5 require reaching the end to complete.

Reception

In December 1993, Aladdin was the best-selling SNES game in the United Kingdom. Four critics from Electronic Gaming Monthly all described its graphics, animation, music, and gameplay as outstanding. GameFan’s four reviewers gave it scores of 90%, 89%, 87%, and 90%. Nintendo Power’s reviewers rated it 4.2, 4.2, 3.9, and 3.9, highlighting its beautiful visuals, excellent animation, and strong controls, though they felt it was less difficult than typical Capcom titles. A ScrewAttack reviewer also praised it, calling it one of the finest SNES games. Commercially, Aladdin sold around 1.75 million copies worldwide, making it Capcom’s highest-selling SNES game after Street Fighter II and its variants, and the best-selling licensed title on the system. Designer Shinji Mikami remarked that if he had not worked on the SNES version, he would likely choose the Genesis version because it includes a sword and smoother animation. The Game Boy Advance port drew mixed reactions; GameSpy’s Avi Fryman called it the most disappointing SNES-to-GBA conversion. IGN placed the SNES original 60th on its list of the Top 100 SNES Games, noting it faithfully captures the film’s magic in 16-bit form. Complex ranked it 42nd on its 2018 list of the Best Super Nintendo Games, and Total! put it 47th on its 1995 Top 100 SNES Games list, commending its animation and gameplay.

Re-release

The SNES version of Aladdin was included alongside The Jungle Book, The Lion King, and the Genesis version of Aladdin as part of Disney Classic Games Collection: Aladdin, The Lion King, and The Jungle Book. This updated release of Disney Classic Games: Aladdin and The Lion King was set for release on November 9, 2021, for Nintendo Switch, PlayStation 4, Windows, and Xbox One, before being delayed until November 23. Purchasers of the original Disney Classic Games release can buy the game and The Jungle Book as downloadable content.

Frequently Asked Questions

What platforms is Disney's Aladdin (SNES video game) available on?

Disney's Aladdin was released for Super NES and Game Boy Advance.

Who composed the music for Disney's Aladdin (SNES video game)?

The music for Disney's Aladdin was composed by Yuki Iwai, Yuko Takehara and Setsuo Yamamoto.

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