Bulletstorm Codexery

Tank

A heavy explosive weapon for devastating crowd control and high damage output.

The 'Tank' is a heavy explosive weapon in Bulletstorm, designed for devastating crowd control and high damage output. This massive firearm fires explosive shells that can obliterate groups of enemies, making it a key tool for achieving Overkill and Explosive skillshots. Its raw power and area-of-effect damage define its role in combat, not any real-world armored vehicle.

Quick Facts

Type
Heavy Explosive Weapon
Class
Assault; Support
Role
Crowd Control & High Damage
Skillshot synergy
Overkill, Explosive
Availability
Mid-to-Late Game
Status
Active Arsenal
User
Grayson Hunt

Lore & Background

The Tank weapon was developed by the Ulysses Corporation as a portable solution for heavy infantry suppression. Its design prioritizes raw explosive force over precision, allowing Grayson Hunt to turn tight corridors and open arenas alike into kill zones. Unlike historical armored vehicles, this weapon's 'tank' moniker comes from its ability to absorb and dish out punishment in equal measure.

Reader's Guide

Tanks are versatile mobile land weapons platforms whose main armament is a large-calibre tank gun mounted in a rotating gun turret, supplemented by machine guns or other ranged weapons such as anti-tank guided missiles or rocket launchers. They have heavy vehicle armour which provides protection for the crew, the vehicle's munition storage, fuel tank and propulsion systems. The use of tracks rather than wheels provides improved operational mobility which allows the tank to overcome rugged terrain and adverse conditions such as mud and ice/snow better than wheeled vehicles.

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