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Animator vs. Animation

A stick figure battles its creator in a silent animated web series.

Animator vs. Animation

Alan Becker · Public domain

Animator vs. Animation (often shortened to AvA) is an American web series of animated shorts created by Alan Becker. The first video debuted on Newgrounds on June 3, 2006, and a follow-up came out five months later. The core idea follows a stick figure trying to break free from the animation software it was made in, either by using the program’s own tools or by forcing its way out through sheer strength. There is almost no spoken dialogue throughout the series.

Most episodes are animated in Adobe Animate or Blender, and starting with the fourth installment, live-action footage was added. The series became an immediate internet hit because of its original concept and high-quality animation. It earned a 4.78-star rating on Newgrounds and over 80 million views on YouTube. The fourth episode alone got nearly 5 million YouTube views within its first month.

On July 10, 2013, a Kickstarter campaign was launched to fund a reboot episode. It reached its $10,000 goal on August 9, 2013, and the episode was released on October 2, 2014.

Two video game adaptations exist or are in development. In 2006, Charles Yeh made a browser game called *Animator vs. Animation Game: SE*. On March 26, 2025, a fighting game titled *Animation VERSUS* was successfully funded on Kickstarter; it is currently in development and scheduled for release in 2028.

**Characters**

**Humans** "The Animator" is a self-insertion of Alan Becker. He starts as an antagonist who treats his creations with disdain, but later redeems himself and shows genuine care after discovering that one of them—The Second Coming—is sentient and can communicate through text.

**Artificial stick figures** Four hollow-headed stick figures were created by the Animator at different points.

- **victim** (later renamed H4CK3R): A black (later dark gray) stick figure made on June 3, 2006. The Animator cruelly tortured him for amusement until he escaped the computer, but the experience left him deeply traumatized. He is resourceful and secretly built a rocket to get free. After escaping, he co-founded a tech company called Rocket Corp with a new friend, Mitsi. When she suddenly died, he became driven to avenge her. After tricking the Animator into renaming him H4CK3R, he gained technological abilities like data manipulation.

Creator
Alan Becker
First release date
June 3, 2006
Platform
Newgrounds
Newgrounds rating
4.78 stars
Youtube views
80 million views
Fourth installment monthly views
almost 5 million views on YouTube within a month
Kickstarter funding goal
$10,000
Kickstarter funding date
August 9, 2013

Lore & Background

The series follows a stick figure attempting to escape the animation program in which it was created, either by using the built-in animation tools or through sheer brute force. Almost every installment is animated in either Adobe Animate or Blender, with live-action scenes incorporated starting with the fourth episode. The series contains almost no spoken dialogue. Characters include the Animator (a self-insert of Alan Becker), who initially showed disdain towards his creations before redeeming himself after learning one of them (The Second Coming) was sentient and could talk through text. Artificial stick figures include victim (later named H4CK3R), The Chosen One (later named NO ONE), The Dark Lord, and The Second Coming (also known as Orange). The Fighting Stick Figures—Red, Blue, Yellow, and Green—were introduced on October 2, 2014, originally residing on sticksfight.com until meeting The Second Coming. Mercenaries working under victim's orders include Agent, Hazard, Primal, and Ballista. Other characters include ViraBots, Mitsi, and Corn Dog Guy.

Reader's Guide

Animator vs. Animation became an immediate internet hit, receiving 4.78 stars on Newgrounds and 80 million views on YouTube. The fourth installment gained almost 5 million views on YouTube within a month. A Kickstarter campaign for a reboot episode was created on July 10, 2013, reaching its $10,000 funding goal on August 9, 2013; the episode was released on October 2, 2014. Two game adaptations have been created or are in development: a browser game titled Animator vs. Animation Game: SE developed by Charles Yeh in 2006, and a fighting game titled Animation VERSUS successfully funded on Kickstarter on March 26, 2025, currently in development and set for release in 2028. Becker was inspired by Duck Amuck, the 1959 animated version of Harold and the Purple Crayon, and Flash games such as Cursor Thief. His first official animation, Pink Army, was posted on Newgrounds in 2006. AtomFilms funded the sequel, released on November 4, 2006. Becker uploaded 'Animator vs. Animation 3' onto Atom.com on October 4, 2010, intending it to be the final episode. He launched the Kickstarter campaign for the fourth episode after being motivated by his teacher's words.

Did You Know?

Origins & Creative Process

Alan Becker's Animator vs. Animation began as a short animation uploaded to Newgrounds on June 3, 2006, with a follow-up arriving just five months later. The core premise is deceptively simple: a stick figure struggles to break free from the animation software that gave it life, relying on the program's own built-in tools or raw physical force to escape. What sets the series apart is its near-total absence of spoken dialogue, letting visual storytelling and kinetic action carry the narrative. Nearly every installment is produced using either Adobe Animate or Blender, and beginning with the fourth episode, Becker started weaving live-action footage into the animated sequences, blending the digital and physical worlds. This combination of a fresh concept, polished animation quality, and a wordless storytelling approach helped the series stand out in the crowded web animation landscape of the mid-2000s.

A World Built from Stick Figures

The cast of Animator vs. Animation is organized around a central creator figure, the Animator, who serves as a self-insert for Alan Becker himself. Initially portrayed as a cruel antagonist who torments his creations for entertainment, he undergoes a redemption arc after discovering that one of his stick figures, The Second Coming, is sentient and capable of communicating through text. The four primary hollow-headed stick figures each carry distinct personalities and abilities: H4CK3R is a resourceful survivor who engineered a rocket to escape and later co-founded a tech company; NO ONE wields pyrokinesis and ice manipulation before losing those powers; The Dark Lord is a sadistic red figure programmed to destroy his rival; and Orange, the accidental creation, leads the Colour Gang with latent powers including telekinesis and resurrection. Supporting them are the Fighting Stick Figures—Red, Blue, Yellow, and Green—each with unique skills ranging from close-quarters combat to farming and musical talent.

Viral Success & Expanding Media

Animator vs. Animation became an instant internet phenomenon, earning a 4.78-star rating on Newgrounds and accumulating 80 million views on YouTube. The momentum was particularly striking with the fourth installment, which pulled in nearly 5 million YouTube views within its first month of release. Recognizing the audience's appetite for more, Becker launched a Kickstarter campaign on July 10, 2013, to fund a reboot episode. The $10,000 goal was reached on August 9, 2013, and the finished episode premiered on October 2, 2014. The franchise has also extended into interactive media. As early as 2006, Charles Yeh developed a browser-based game titled Animator vs. Animation Game: SE. More recently, on March 26, 2025, a fighting game called Animation VERSUS successfully secured Kickstarter funding and is currently in development, with a planned release window of 2028. These adaptations demonstrate that the stick-figure concept has sustained creative interest well beyond its original web-series format.

Mercenaries, Viruses & Narrative Complexity

Beyond the main cast, the series introduces a mercenary group operating under H4CK3R's command, each with a visually distinct design and fighting style. Agent, a tall dark-gray figure with sunglasses and a toolbar of animation tools, handles tactical combat. Hazard, a nonchalant pictogram, manipulates traffic and warning signs as weapons. Primal, a brown cave-drawing-style stick figure, channels raw instinct to conjure primitive weapons like spears and bows. Ballista, a short pixelated shapeshifter with a short temper, is a crossover character originating from a 2003 animation titled The Door won't Open, Let's Break It. The narrative also features ViraBots, a malicious computer virus created by The Dark Lord that manifests as red robotic spiders, designed to spread chaos across the internet. These elements layer the series with a sense of escalating stakes, moving from a simple escape story into a broader conflict involving sentient creations, corporate intrigue, and digital warfare.

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