Sex Vixens from Space
Erotic text adventure that sparked censorship controversy.
Sex Vixens from Space is an erotic interactive fiction game created and self-published by Free Spirit Software. It first appeared in 1988 on the Commodore 64 and Apple II as part of the compilation *Sex And Violence Vol. 1*. A standalone version with graphics followed in November 1988 for DOS and Amiga, and in 1990 for the Atari ST. The game was inspired by the 1974 sexploitation film *Flesh Gordon* and was poorly received by critics. It gained notoriety when a shipment of copies was seized and destroyed by British Customs in 1989.
The game is the first in the Brad Stallion series, which later included *Planet of Lust* (1989), *Bride of the Robot* (1990), and *Sex Olympics* (1991).
**Plot** The player controls Brad Stallion, a freelance government agent and captain of the phallic spaceship the Big Thruster. He is hired by the Federated Government to stop "The Tribe," a colony of cloned hypersexual amazon women who raid planets and castrate men using a sex-ray gun. Brad must travel to their home planet Mondo and destroy the weapon.
**Gameplay** The Commodore 64 version is a pure text adventure with no graphics or alternative controls. In the DOS, Amiga, and Atari ST ports, text commands remain the primary input method, but graphics are added and players can interact with objects and characters using the mouse in a point-and-click style. Movement is handled with arrow keys, and shortcut keys provide access to the inventory ('I'), location information ('L'), and game status ('S'). The Big Thruster's computer AI, Sandie, offers advice based on the player's location and situation.
**Development** The original Commodore 64 and Apple II release was part of *Sex And Violence Vol. 1*, which also included *Bite of the Sorority Vampires* and *Hatchet Honeymoon*. The compilation cost $29.95 USD in 1988. The Amiga version sold for around 85 Deutschmark in 1988 and $39.95 USD in 1989. Credits for the Commodore 64 and Apple II versions list Lance Strate, though it is unclear if this is a real person, as the other two games in the compilation credit "Dick Long" and "Peter Grow" respectively. Later ports had larger development teams. The game was published in Europe by ASoft. The Amiga and DOS versions support a second disk drive to run both game disks simultaneously, but the Atari ST version requires disk swapping.
Quick Facts
- Title
- Sex Vixens from Space
- Developer
- Free Spirit Software
- Publisher
- Free Spirit Software / ASoft (Europe)
- Designer
- Dana M. Dominiak (Amiga)
- Released
- 1988
- Genre
- Interactive fiction (C64) / Graphic adventure
- Modes
- Single-player
- Platforms
- Amiga, Atari ST, Commodore 64, DOS, Apple II
- Director
- Joe Hubbard (Amiga)
- Writer
- Lance Strate (C64, Apple II) / John R. Olsen Jr. (Amiga)
- Programmer
- Mark Brannon (Amiga)
- Artist
- Light Systems (Amiga) / Robert J. Dominiak (Amiga> / Greg Vickers (Amiga)
Facts from the source article.
Lore & Background
Sex Vixens from Space was originally released in 1988 on the Commodore 64 and Apple II as part of the compilation Sex And Violence Vol. 1, alongside Bite of the Sorority Vampires and Hatchet Honeymoon. The compilation cost $29.95 USD. The Commodore 64 version is purely a text adventure with no graphics, while later ports for DOS, Amiga, and Atari ST added graphics and point-and-click mouse interaction. The game was published in Europe by ASoft. A patched release of the Amiga version was released around October 1989.
Reader's Guide
Sex Vixens from Space is significant as an early example of adult-oriented interactive fiction and for the legal and censorship issues it provoked. In 1989, a shipment of Amiga copies was seized by British Customs and destroyed due to sexual content; .info reported that 75 copies were destroyed. The game was criticized by reviewers for poor programming, glitches, a limited parser, and lack of a save feature, though some praised its graphics and humor. It was cited in 1990 by STart magazine as an example of sexism in gaming, and in 1996 Computer Gaming World ranked it the 19th-worst computer game ever. The game's legacy is tied to its role in debates over censorship and artistic freedom in video games, as well as its place in the niche of erotic adventure games.
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