Adventure Games of the 2020s, Part 2 Codexery

Fort Solis

A Martian mining station holds a deadly secret.

Fort Solis

Fort Solis is a 2023 horror adventure game developed by Fallen Leaf and Black Drakkar Games and published by Dear Villagers. Set in 2080 on a Martian mining station, the game follows engineer Jack Leary as he investigates an emergency alert. It is notable for its cinematic presentation without camera cuts or loading screens, and for featuring performances by Roger Clark, Julia Brown, and Troy Baker through motion capture and voice work.

Quick Facts

Title
Fort Solis
Developer
Fallen Leaf · Black Drakkar Games
Publisher
Dear Villagers
Director
James Tinsdale
Producer
Max Barton
Designer
Piotr Kurkowski
Programmer
Simon Bratel
Artist
Mark Cushley
Composer
Ted White
Engine
Unreal Engine 5
Platforms
PlayStation 5 · Windows · macOS · Xbox Series X/S
Released
PlayStation 5, Windows · August 22, 2023 · macOS · October 26, 2023 · Xbox Series X/S · December 19, 2025

Facts from the source article.

Lore & Background

Fort Solis was conceived in the early months of the COVID-19 pandemic, with game director James Tinsdale aiming to adapt the cinematic style of streaming television to video games. The narrative was intended to reflect real-world issues such as the pandemic, exploring human vulnerability and hostile environments. The developers drew inspiration from films including Solaris (1972), The Thing (1982), and Sunshine (2007), as well as video games from Quantic Dream and Supermassive Games, and the game Dead Space. The team prioritized narrative and atmosphere over game mechanics, removing elements considered unnecessary to the story. The game was initially conceived as a first-person experience but transitioned to third-person to facilitate continuous gameplay with long takes.

Reader's Guide

Fort Solis received mixed critical reception upon release. Reviewers praised the cast performances, visuals, and sound design, while they were ambiguous towards the narrative and criticized the gameplay. The game was described by Fallen Leaf as a psychological thriller, while video game publications referred to it as a horror and adventure game. The developers aimed to make the game 'dense and deep rather than wide' and as 'unbloated as possible,' targeting a playtime of under five hours to retain players accustomed to streaming television. The game features quick time events inspired by God of War (2018) and The Last of Us Part II (2020), designed to enforce player choice rather than formulaic outcomes. Fallen Leaf later partnered with Studios Extraordinaires to develop film and television series based on Fort Solis.

Did You Know?

Narrative & Plot

The story follows Jack Leary, a maintenance technician at Fort Minor, who receives an emergency alert from nearby Fort Solis during a Martian storm. Upon arrival, he finds the station locked down with no sign of the crew. As he explores, he encounters bloodstains, discovers stab-wounded corpses, and is attacked by Wyatt Taylor, the station's medical officer. Meanwhile, his colleague Jessica Appleton travels to Fort Solis and is taunted by Taylor over radio. Through scattered logs, the two uncover that a growth accelerant introduced a virus into Martian-grown plants, one that infects humans who consume them. Taylor, whose warnings were dismissed by the overseeing agency, killed his crew to stop the pathogen from reaching Earth. The climax sees Appleton slain as she seals an airlock to let Leary escape, followed by a final confrontation in which arriving agency forces shoot Taylor dead. An alternate ending has both men dying from wounds or suit breaches. A post-credit voicemail reveals Taylor warned his wife about a plant he'd mailed home, implying his family was already infected.

Gameplay & Design

Fort Solis presents itself as a seamless, unbroken experience with no camera cuts or loading screens, played entirely from a third-person vantage. The Martian station is divided into nine interconnected zones spanning surface structures and underground tunnels, with a rover available for traversing the exterior. Progression hinges on locating key cards to unlock new areas, solving environmental puzzles, and collecting narrative logs that expand the world's backstory. A handheld device serves as the player's primary tool for interacting with the environment, whether picking locks or hacking access doors. Quick-time events punctuate key story beats. Fallen Leaf frames the experience as a psychological thriller, while press outlets leaned toward horror-adventure labels. The design philosophy prioritizes atmospheric exploration and story discovery over action, casting the player's role as one of investigation and survival rather than combat.

Development & Creative Vision

The project took shape in the early months of the 2020 pandemic. Director James Tinsdale, formerly of Asobo Studio, was struck by the cinematic pacing of streaming television and wanted to transplant that narrative rhythm into interactive media. He partnered with art director Mark Cushley, who had previously worked at Evolution Studios and Traveller's Tales, and the core team grew to include senior technical animator Matt Lake and producer Max Barton. After six months, secured investment allowed Fallen Leaf to expand to ten staff split between Liverpool and Warsaw. Black Drakkar Games, a Warsaw-based studio, contributed an additional ten developers. Epic Games' MegaGrant provided further funding in 2023. Tinsdale explicitly tied the story's themes—human fragility, hostile environments, institutional failure—to the pandemic experience. Though early concepts leaned heavier into horror, the team settled on a mystery-thriller register to keep character-driven storytelling at the center.

Reception & Legacy

Fort Solis launched for PlayStation 5 and Windows in August 2023, with a macOS build following in October and an Xbox Series X/S port arriving in December 2025. Critical response was mixed: reviewers consistently praised the motion-capture performances by Roger Clark, Julia Brown, and Troy Baker, the visual presentation, and the sound design. The narrative drew more ambiguous reactions, and the gameplay mechanics received the harshest criticism. Despite the divided reception, the project's cultural footprint extended beyond the game itself. Fallen Leaf entered a partnership with Studios Extraordinaires to develop film and television series based on the Fort Solis universe, signaling the studio's ambition to build a broader franchise around its Martian setting and characters, and to carry the story into new interactive and linear formats.

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Frequently Asked Questions

What is Fort Solis?

Fort Solis is a 2023 psychological horror adventure game set aboard a Martian mining station in the year 2080. You play as engineer Jack Leary, who is dispatched to investigate an emergency alert and gradually uncovers a lethal secret hidden on the facility.

Who developed and published Fort Solis?

The game was created by Fallen Leaf in partnership with Black Drakkar Games, and Dear Villagers served as the publisher.

Who provides the performances in Fort Solis?

Roger Clark delivers both the motion-capture acting and voice work for Jack Leary, Julia Brown portrays Jessica Appleton, and Troy Baker takes on the role of Wyatt Taylor.

What makes Fort Solis's presentation different from other adventure games?

The entire experience is structured as one unbroken cinematic sequence, meaning there are no camera cuts or loading screens from start to finish.

What platforms is Fort Solis available on?

It first shipped in August 2023 for PlayStation 5 and Windows, expanded to macOS in October 2023, and arrived on Xbox Series X/S in December 2025.

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