Action Role-playing Video Games Codexery

Alentejo: The Tinto and The Ugly

Sequel to Alentejo: Tinto's Law, set in Iberian borderlands.

Alentejo: The Tinto and The Ugly

Alentejo: The Tinto & The Ugly is an action role-playing game released in 2025. It was created by Loading Studios and published digitally for PC and web browser. The game follows up on Alentejo: Tinto's Law and draws inspiration from 1960s Spaghetti Western films.

The game is single-player, blending narrative, puzzle-solving, and combat. It splits into two main sections: an overworld focused on story progression, exploration, and action, and an underground area centered on puzzles and collectible power-ups. New combat features include duels, shooting sequences, and horseback riding. The story continues the journey of Gildo and Dolores as they work to defeat Barão Tinto and dismantle his illicit wine trafficking network. They explore the Portugal–Spain border, teaming up with Spanish allies and resistance groups to destabilize the bandit El Feo, aiming to build a Portuguese–Spanish force to take down Barão Tinto's organization on Portuguese soil.

Loading Studios, previously known for *The Fisherman: A Codefish Tale* and *Alentejo: Tinto's Law*, handled development. The team included director and game designer Ivan Barroso, level designer Vasco Oliveira, programmer Daniel Penão, artist Marta Vaz, animator Rui Barata, concept artist Raquel Neves, and narrative designer João Canelo. Rui Rodrigues composed the music, and Tiago Pimentel created the promotional artwork. According to Vasco Oliveira, the goal was to continue the first game's story while expanding gameplay and improving on its weaker points.

The game launched digitally in October 2025 for web browser and PC.

The game received generally positive reviews, praised for its narrative, puzzles, humor, action sequences, musical variety, and historical references to the 19th-century Iberian Peninsula. Critics noted improvements in visuals—more detailed characters, environments, and animations—and greater gameplay depth.

Developer
Loading Studios
Publisher
Loading Studios (self-published)
Release year
2025
Platforms
PC, Web browser
Genre
Single-player action role-playing game
Sequel to
Alentejo: Tinto's Law

Lore & Background

The narrative follows Gildo and Dolores after the events of the previous game, as they seek to defeat Barão Tinto and dismantle his network of illicit wine trafficking. The duo explores the border area between Portugal and Spain, establishing contacts with local allies and resistance groups in Spanish territory to destabilize the bandit El Feo. The goal is to assemble a Portuguese–Spanish team to confront Barão Tinto's organization on Portuguese soil.

Reader's Guide

Alentejo: The Tinto & The Ugly received generally positive reviews, praised for its narrative, puzzles, humor, action sequences, musical variety, and historical references to the 19th-century Iberian Peninsula. Critics noted improvements in visuals, including more detailed characters, environments, and animations, as well as greater gameplay diversity. Some performance issues were reported but considered typical for the hardware. The game won the 'Developers Choice' prize at Lisboa Games Week 2025 and the 'Best National Game' award at the 2026 Geeks d'Ouro awards. In February 2026, following Storm Kristin in Leiria and Marinha Grande, Loading Studios donated all profits from sales of this game and its predecessor to support affected communities. A sequel has not been officially announced, but the studio's next project is #31 Luzyahdas: The Botafogo Odyssey, a science fiction game set in the 31st century.

A Cross-Border Western Saga

The story of Alentejo: The Tinto & The Ugly picks up where its predecessor left off, carrying Gildo and Dolores into a broader and more dangerous conflict. Their mission remains the same in spirit but grows in scope: topple Barão Tinto and tear apart the web of control and illicit wine trafficking he has woven across the region. Drawing clear inspiration from the Spaghetti Westerns of the 1960s, the narrative sends the pair along the porous border between Portugal and Spain, where the rules of law thin out and alliances become as valuable as bullets.

In Spanish territory, Gildo and Dolores do not work alone. They forge connections with local allies and resistance groups, channeling their efforts toward destabilising the operations of the notorious bandit El Feo. This is not a simple rescue mission; it is a strategic campaign. The ultimate objective is to assemble a joint Portuguese–Spanish team strong enough to march back onto Portuguese soil and dismantle Barão Tinto's organisation from the inside out. The result is a story that feels less like a lone gunslinger's revenge and more like a grassroots uprising set against a wine-soaked backdrop.

Two Worlds, One Adventure

Alentejo: The Tinto & The Ugly is structured as a single-player action role-playing game that weaves together narrative, puzzle-solving, and combat into a cohesive loop. The world is split into two distinct layers. The overworld is where the story breathes: players navigate exploration challenges, engage in action sequences, and advance the plot through discovery and progression. Beneath that surface lies an underground realm of discrete levels built around puzzles and the collection of Power-up items that reward curiosity and experimentation.

What sets this sequel apart from Tinto's Law is the expansion of its combat vocabulary. Players now face structured duels, tense shooting sequences, and even horseback riding segments that carry them across the open region. These new modes give the action RPG a rhythm that shifts between methodical puzzle rooms and fast-paced set pieces, keeping the experience varied. The narrative weight stays anchored in the overworld, while the underground sections let the player's problem-solving instincts take the lead, creating a natural ebb and flow between storytelling and mechanical challenge.

A Portuguese Studio's Game Boy Milestone

Loading Studios, the team behind The Fisherman: A Codefish Tale and the original Alentejo: Tinto's Law, returned with a sequel that carried a particular piece of national pride. The Game Boy cartridge, published by Teknamic Software in February 2026, marked the first commercially released sequel developed in Portugal to reach that platform. The digital versions for PC and web browser had already shipped in October 2025, but the physical cartridge gave the project a tangible, collector-friendly presence.

The creative roster was compact but clearly defined. Ivan Barroso directed and designed the game, Vasco Oliveira handled level design, Daniel Penão programmed, Marta Vaz drew the art, Rui Barata managed animation, Raquel Neves contributed concept art, and João Canelo shaped the narrative. Rui Rodrigues composed the score while Tiago Pimentel produced the promotional artwork. In his own framing, Vasco Oliveira described the project as an effort to honour the story already told, widen the gameplay palette, and fix the rougher edges of the first title. That intent is visible in the final product's more varied systems and refined presentation.

Recognition, Generosity, and What Comes Next

The critical response to Alentejo: The Tinto & The Ugly was broadly warm. Reviewers singled out the writing, the puzzle design, the humour, the action set pieces, the musical range, and the game's sharp historical references to the nineteenth-century Iberian Peninsula. Visual upgrades—richer character detail, more textured environments, and smoother animation—were also noted, alongside a welcome increase in gameplay variety. A handful of performance hiccups were flagged, though most critics contextualised them as expected given the era of the hardware.

The accolades followed quickly. At the 2025 Lisboa Games Week, the title took home the Developers Choice prize. The following year, the eighth Geeks d'Ouro ceremony named it Best National Game. Beyond the trophies, the studio demonstrated a civic conscience: when Storm Kristin devastated Leiria and Marinha Grande in February 2026, Loading Studios pledged all profits from both Alentejo titles that month to support the affected communities. Looking ahead, a third Alentejo entry is in the works, though the studio's immediate next project is the science-fiction adventure #31 Luzyahdas: The Botafogo Odyssey, set aboard a space frigate in the thirty-first century.

Frequently Asked Questions

What is Alentejo: The Tinto and The Ugly?

It is a single-player action role-playing game developed and self-published by Loading Studios, released in 2025 as the sequel to Alentejo: Tinto's Law. The title draws its tone and visual language from 1960s Spaghetti Western cinema.

Which platforms can I play Alentejo: The Tinto and The Ugly on?

The game ships digitally for PC and can also be played directly in a web browser. Loading Studios handles both development and publishing, so there is no third-party storefront involved.

How is the gameplay in Alentejo: The Tinto and The Ugly structured?

The experience is divided into an overworld section for narrative progression, exploration, and action combat, alongside an underground area built around puzzles and collectible power-ups. New combat systems this entry introduces include one-on-one duels, timed shooting sequences, and horseback riding.

Where is Alentejo: The Tinto and The Ugly set?

The story unfolds across the Iberian borderlands, continuing the world and characters established in Alentejo: Tinto's Law.

Why does Alentejo: The Tinto and The Ugly matter to the series?

As the direct follow-up to Tinto's Law, it broadens the franchise's scope by adding a two-part structural design, fresh combat mechanics, and a deeper Spaghetti Western identity while remaining a purely single-player narrative experience.

More in Action role-playing video games 1-24

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →