WWE Video Games Codexery

WWE Crush Hour

WWE superstars battle in demolition derby cars.

WWE Crush Hour

WWE Crush Hour is a vehicular combat title developed by Pacific Coast Power & Light and published by THQ. It launched for the GameCube and PlayStation 2 on March 18, 2003, in North America, with a PAL region release following on May 15, 2003. A planned Xbox version was canceled during development. The game’s story sees Vince McMahon seize control of all television networks, forcing WWE wrestlers to appear in every show and commercial. His latest project, “Crush Hour,” is a demolition derby featuring over thirty WWE superstars driving custom cars equipped with mounted guns (primary weapons), foreign objects (optional weapons), and a special move that deals far more damage. Jim Ross provides audio commentary. The game was announced in May 2002 by JAKKS Pacific and THQ. It was sold as a budget title, priced well below typical licensed games. According to review aggregator Metacritic, the game received “mixed or average” reviews.

Developer
Pacific Coast Power & Light
Publisher
THQ
Platforms
GameCube, PlayStation 2
Release date (north america)
March 18, 2003
Release date (pal)
May 15, 2003
Genre
Vehicular combat
Cancelled version
Xbox

Lore & Background

WWE Crush Hour features a plot where Vince McMahon takes control over every television network, with WWE professional wrestling superstars appearing on every television show and commercial. His newest project, titled 'Crush Hour', is a demolition derby-style show featuring more than thirty WWE superstars in custom cars. These cars are outfitted with mounted guns (Primary Weapon), foreign objects (Optional Weapon) to enhance destruction, and a 'Special Move' that inflicts significantly more damage. The game also includes audio commentary by Jim Ross.

Reader's Guide

WWE Crush Hour was officially announced in May 2002 by JAKKS Pacific and THQ. It was released as a budget title, retailing for much less than other licensed games. According to review aggregator Metacritic, the game received 'mixed or average' reviews. Its significance lies in its unique crossover of WWE wrestling with vehicular combat, a niche genre. The cancellation of the Xbox version limited its audience, but it remains a curiosity for fans of both wrestling and demolition derby games. The game's legacy is as an experimental licensed title that attempted to blend two distinct entertainment formats, though it did not achieve critical or commercial breakout success.

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