Wasteland Codexery

The Demolition Squad

Rangers forged in the ashes of a broken world, the only ones who remember what was.

The Demolition Squad

U.S. Army photo by Sgt. Randis Monroe · Public domain

The Demolition Squad is the player's unit in the original Wasteland (1988), a post-apocalyptic role-playing game set in a nuclear-war ravaged America. Comprised of Desert Rangers, the squad was formed after the war as a law-enforcement and survival force in the southwestern U.S., not a pre-war military unit. The Demolition Squad concept carries forward thematically through the franchise. In Wasteland 2 (2014), the player is a new recruit to the Desert Rangers, and in Wasteland 3 (2020), the player leads a squad of Rangers from Arizona, carrying on the legacy of the original Rangers through similarly desperate, choice-driven narratives across the American wasteland.

Quick Facts

Affiliation
Desert Rangers (original); Desert Rangers (sequels)
Role
Player squad; protagonists
First appears
Wasteland (1988)
Setting
Post-nuclear-war United States
Developers (modern entries)
inXile Entertainment
Original publisher
Interplay

Lore & Background

After the bombs fell, the Desert Rangers emerged as a post-war organization dedicated to maintaining order and protecting survivors in the southwestern U.S. The Demolition Squad, a unit within the Rangers, was formed from those who had the skills to handle explosives and dangerous missions. They were not a pre-war military unit; they were wastelanders who banded together when civilization collapsed. In the years that followed, the squad became something between outlaws and reluctant saviors. They bartered with warlords, negotiated with desperate settlements, and made choices that no military briefing had prepared them for—whether to spare a village, to hand over a weapon, to let a child go or keep them. The Wasteland did not care about their medals. It only cared whether they could still walk, still shoot, and still decide. The legacy of the Demolition Squad echoes through the franchise. In Wasteland 2, a new recruit is sent into the American West to find and neutralize a nuclear threat, carrying the weight of what the original squad left unfinished. In Wasteland 3, a squad of Rangers from Arizona is assembled for a mission into Colorado Springs, Colorado, where a nuclear device looms over a city that has already lost everything else. The thread is the same: small groups of people trying to keep the world from ending a second time, armed with little more than their skills and their conscience.

Reader's Guide

The Demolition Squad is the player's unit in Wasteland (1988). You play as the squad leader, a former US Army demolition expert, guiding your companions through a shattered Los Angeles and beyond. Your role is to complete the mission to destroy the nuclear depot while navigating a world where every faction—warlords, scavengers, surviving military outposts—has its own agenda. Squad members each bring distinct combat and skill profiles; you allocate experience and equipment, and your choices in dialogue and morality shape which settlements trust you and which turn hostile. In Wasteland 2, the Demolition Squad is referenced as the original generation. You play as a Wastelander, a survivor from that era, sent into the American West. Your squad is new, but the lore carries the weight of what the first squad endured. Combat is turn-based, and your companion roster and dialogue choices drive branching outcomes across multiple factions. In Wasteland 3, you lead a fresh squad into Denver, Colorado. The Demolition Squad is now history—legend, really—but the game's structure is the same: a small group, a nuclear threat, and a web of choices where no two playthroughs resolve identically. Companion relationships, faction alignment, and skill builds all gate different endings and side-mission outcomes. Across all three entries, the core loop is: explore a hostile settlement, talk your way in or fight your way through, make a moral call, and live with the consequences in the next act.

Did You Know?

Gallery

Frequently Asked Questions

Who is The Demolition Squad?

The Demolition Squad is the player-controlled group in the 1988 original Wasteland, a unit of former US Army demolition specialists. They were originally dispatched to Los Angeles to destroy a nuclear weapons depot, but the apocalypse caught them in the field and left them stranded in a ruined, irradiated landscape.

What is The Demolition Squad's role in Wasteland?

They serve as the protagonists and the player's avatar, tasked with scavenging, fighting hostile factions, and making morally fraught survival decisions across a broken city. Their military training as demolition experts defines their skill set, and they carry the unique burden of being the last people who remember what the pre-war world was like.

What's the difference between the Demolition Squad and the Wastelanders in later games?

The Demolition Squad specifically refers to the original 1988 unit of US Army demolition specialists, while 'Wastelanders' is the broader umbrella term for the player's group in the modern sequels. The concept evolved thematically across the franchise, but the original squad remains the foundational group that defined the series.

More in Characters & Factions

Related in Wasteland

Links follow this subject's own source article.

Elsewhere in Wasteland

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →