Priests
Where the old world's gods fell silent, new ones rose to speak in the ruins.
In the Wasteland 2 post-apocalyptic universe, the term "Priests" is not used as a formal title for a specific faction. Matthias and Dugan are two survivor Guardians from the Guardian Citadel, having fled to Los Angeles from Arizona. They plan to revive the Base Cochise Boss AI and believe that uploading their minds to the AI will make them achieve technological transcendence, making them 'gods' ruling the world.
Quick Facts
- First appears
- Wasteland 2 (2014)
- Developed by
- inXile Entertainment
Lore & Background
Instead, it describes two distinct groups with religious or ideological authority. The first is the "Children of the Citadel," led by Matthias, a former Guardian. This group encourages people to upgrade their bodies with technological augmentations, framing it as a path to transcendence. Matthias and his ally Dugan plan to upload their minds to the Base Cochise Boss AI, believing this will make them 'gods' ruling the world. The second group is "God's Militia," described as a group of murderously pious priests and nuns operating in the Los Angeles area. The player's squad encounters these groups as part of their investigation into a strange radio signal and the murder of Ranger Ace.
Reader's Guide
Matthias and his followers are encountered in Seal Beach, where the player must infiltrate their base and do battle with partly upgraded cyborgs.
Did You Know?
- The Base Cochise Boss AI is revived and takes over Matthias's body, erasing his mind completely, before the final battle.
- The Children of the Citadel encourage people to upgrade their bodies with technological augmentations, similar to the synth named Tinker who installed a mechanical heart in a young girl.
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