Centum (video game)
A point-and-click adventure with shifting art styles and an unreliable narrator.
Centum is a point-and-click adventure game that came out in 2025. It was made by Hack The Publisher and published by Serenity Forge. The game launched on March 11, 2025, for Nintendo Switch, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Windows. Critics gave it generally favorable reviews.
**Gameplay**
The game is a point-and-click adventure with shifting settings and art styles. It includes computer interfaces that change over time. Players mostly click on objects in the environment, navigate those interfaces, and pick dialogue or actions from boxes.
**Plot**
Centum is framed as a long-lost, unreleased game, and it has an unreliable narrator. It starts with a prisoner trying to escape a cell. The story centers on an artificial intelligence that adapts to the player's choices. There are five main endings.
**Development**
Hack The Publisher, an independent studio based in Tallinn, Estonia, developed the game. The studio had previously released two games: the tower defense game *Dwarven Skykeep* in 2022, and the side-scrolling beat 'em up *Vengeance of Mr. Peppermint* in 2023. In an interview with GamingBolt, studio head Andrey Kiryushkin named *The Stanley Parable*, *Doki Doki Literature Club*, and *I Have No Mouth, and I Must Scream* as inspirations.
**Release and marketing**
Hack The Publisher announced Centum on April 29, 2024, during IGN's ID@Xbox presentation, with an initial release window of Summer 2024. Several outlets previewed the game in May 2024. Serenity Forge showed Centum to the public at Gamescom and PAX West 2024. At the Indie Horror Showcase 2024, the game was given a new release window of 2025. A specific release date of March 11, 2025, was announced in February 2025, along with ports for additional platforms. The game is available on Nintendo Switch, macOS, PlayStation 4, PlayStation 5, Xbox Series X/S, and Windows.
**Reception**
On Metacritic, Centum scored 75 out of 100 based on six critics, indicating "generally favorable" reviews. James Stephanie Sterling of *The Jimquisition* rated it 8.5/10, calling it an engaging and thought-provoking point-and-click adventure with disturbing imagery and a critique of generative AI. Nick Rodriguez of *Game Rant* gave it a 9/10, praising the branching storyline and timely themes. *Edge Magazine* offered a positive review, describing it as a brilliantly crafted, immersi
- Developer
- Hack The Publisher
- Publisher
- Serenity Forge
- Release Date
- March 11, 2025
- Platforms
- Nintendo Switch, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Windows
- Genre
- Point-and-click adventure
- Metacritic Score
- 75 out of 100 (based on 6 critics)
Lore & Background
Centum is presented as a long-lost unreleased game and features an unreliable narrator. The story begins with a prisoner attempting to escape their cell, and the crux of the game revolves around an artificial intelligence adapting to the player's choices. The game includes five main endings. Gameplay consists of clicking on objects in the environment, navigating evolving in-game computer interfaces, and selecting dialogue and actions from boxes.
Reader's Guide
Centum was developed by Hack The Publisher, an independent studio based in Tallinn, Estonia, which previously released Dwarven Skykeep (2022) and Vengeance of Mr. Peppermint (2023). Studio head Andrey Kiryushkin cited The Stanley Parable, Doki Doki Literature Club, and I Have No Mouth, and I Must Scream as inspirations. The game was announced on April 29, 2024, during IGN's ID@Xbox presentation, initially scheduled for Summer 2024. It was previewed in May 2024 and showcased at Gamescom, PAX West 2024, and the Indie Horror Showcase 2024, where a 2025 release window was announced. The final release date of March 11, 2025, was revealed in February 2025 alongside additional platform ports. Critics praised the branching storyline, timely themes, and atmosphere, though some found the abstract storytelling obtuse. The game holds a Metacritic score of 75, indicating generally favorable reviews.
Did You Know?
- Centum was announced on April 29, 2024, during IGN's ID@Xbox presentation.
- The game features five main endings.
- Studio head Andrey Kiryushkin named The Stanley Parable, Doki Doki Literature Club, and I Have No Mouth, and I Must Scream as inspirations.
- Centum was showcased at both Gamescom and PAX West 2024.
Gameplay & Design Philosophy
Centum operates as a point-and-click adventure, but one that refuses to settle into a single visual or mechanical identity. The game shifts between different settings and art styles throughout its runtime, creating a sense of constant reinvention. Central to the experience are in-game computer interfaces that evolve over time, demanding that players adapt their navigation strategies as the digital landscape changes beneath them. The core loop remains accessible—clicking on environmental objects, working through interface puzzles, and choosing dialogue or action options from on-screen prompts—but the surrounding context keeps mutating. A particularly distinctive design choice is the presence of an artificial intelligence within the game that responds to and adapts based on the player's individual decisions, making each playthrough feel like a unique conversation rather than a fixed script. This reactive element elevates what could have been a straightforward puzzle experience into something more dynamic and personal.
Narrative Structure & Thematic Ambition
The story of Centum is deliberately layered and resistant to easy interpretation. The game presents itself as a long-lost, previously unreleased title, immediately placing the player in a metafictional space where the boundary between game and reality blurs. An unreliable narrator guides the experience, and the narrative opens with a prisoner attempting to escape their cell before expanding into broader territory. At its core, the plot orbits around an artificial intelligence that adapts to the player's choices, making the player's agency a central narrative concern rather than a mechanical afterthought. The game offers five distinct main endings, rewarding multiple playthroughs and suggesting that no single path captures the full meaning of the story. Critics have noted the game's critique of generative AI as a timely thematic thread, and its exploration of the relationship between author and audience adds another layer of self-awareness to an already self-referential design.
Development & Creative Lineage
Centum is the work of Hack The Publisher, a small independent studio based in Tallinn, Estonia, led by Andrey Kiryushkin. The team had previously shipped two titles: Dwarven Skykeep, a tower defense game released in 2022, and Vengeance of Mr. Peppermint, a side-scrolling beat 'em up that arrived in 2023. Centum represents a significant pivot toward narrative-driven, experimental design. In a 2024 interview with GamingBolt, Kiryushkin identified three key inspirations behind the project: The Stanley Parable, Doki Doki Literature Club, and the classic horror novel I Have No Mouth, and I Must Scream. These references point to a clear interest in unreliable narration, fourth-wall-breaking storytelling, and the existential dread of artificial intelligence. The game was published by Serenity Forge, which handled marketing and multi-platform distribution, allowing the small Estonian team to focus on creative development while the publisher managed the broader release logistics.
Critical Reception & Player Impression
Upon its March 2025 launch, Centum earned generally favorable critical reception, collecting a Metacritic score of 75 out of 100 based on six critic reviews. The responses, while positive overall, revealed a game that divides audiences along the axis of accessibility. James Stephanie Sterling of The Jimquisition gave it 8.5 out of 10, commending its disturbing imagery and sharp critique of generative AI while praising its balance of mystery and clarity. Nick Rodriguez of Game Rant scored it 9 out of 10, highlighting the branching narrative and topical themes. Edge Magazine lauded the game's dark, oppressive atmosphere and unconventional puzzles as a brilliantly crafted experience. Not all reviewers were uniformly enthusiastic, however. Giovanni Colantonio of Digital Trends found the abstract storytelling occasionally too cryptic for its own good, yet acknowledged the game lodged itself in his mind like a half-remembered nightmare. This split between admiration and mild confusion seems to be the game's defining critical fingerprint.
Frequently Asked Questions
What is Centum (video game)?
Centum is a 2025 point-and-click adventure built around an unreliable narrator, with art styles and settings that shift throughout the experience.
Who made Centum (video game)?
The game was developed by Hack The Publisher and brought to market by Serenity Forge.
What platforms can I play Centum (video game) on?
It launched on March 11, 2025, and is available on Nintendo Switch, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Windows.
How does gameplay work in Centum (video game)?
You explore environments by clicking on objects, navigate evolving computer interfaces, and choose dialogue or actions from on-screen boxes.
How did critics rate Centum (video game)?
Reviews were generally positive, landing a 75 out of 100 on Metacritic based on six critic scores.
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