Panzer Paladin
A mecha platformer blending NES-era inspirations with weapon durability and spellcasting.
Panzer Paladin is a side-scrolling platformer from Tribute Games, which both developed and published it. It first came out for Microsoft Windows via Steam and for the Nintendo Switch in July 2020, followed by PlayStation 4 and Xbox One versions in June 2024. Players take on the role of Flame, a rescue service android, who pilots a sentient power armor mecha called Grit. Together, they fight to prevent extraterrestrial demonic invaders from taking over Earth. The game takes cues from classic NES titles such as *Zelda II: The Adventure of Link*, *Mega Man*, and *Blaster Master*.
The game has 17 levels. Players control either the slow but strong Paladin mech Grit or the small, fast Squire pilot Flame. As Grit, you can pick up melee weapons dropped by defeated enemies and use them in combat. The fighting system includes high and low attacks and blocks, similar to *Zelda II*, plus a rock-paper-scissors weapon triangle that gives damage bonuses or penalties based on the enemy's weapon. Weapons have durability and degrade with use, eventually breaking—much like in *Breath of the Wild*. Each weapon also holds a predetermined spell that can be cast by intentionally breaking it, ranging from healing and defense to ranged or screen-clearing attacks. Weapons can be thrown as projectiles for extra damage but break instantly, or placed on pedestals scattered through levels to act as checkpoints when you die.
Like in *Blaster Master*, you can eject from Grit at any time and play as Flame. She is quick and small enough to fit through tight spaces, but cannot pick up enemy weapons and has a much smaller health bar. She uses a *Castlevania*-style laser whip to attack from a distance, siphon energy from power tanks to restore Grit's health, and swing on ring hooks to reach new areas. If Grit's health hits zero, Flame is ejected, and you must play as her until you find power tanks to restore the mech. When not in use, Grit stays where you left him until you return or use teleportation pads to bring him to Flame's location. Every level is designed so Flame can complete it entirely on her own if needed.
Stage progression works like *Mega Man*: each level's boss is visible on the stage select screen, and you can tackle stages in any order (with some exceptions).
Quick Facts
- Title
- Panzer Paladin
- Developer
- Tribute Games
- Composer
- Patrice Bourgeault · Powerglove (theme)
- Artist
- Justin Cyr · Matthieu Godet · Derek Ung · Julian Adam Marin · Stéphane Boutin · David Liu · Flor Trevino
- Released
- Windows, Switch · July 21, 2020 · PS4, Xbox One · June 13, 2024
- Genre
- Platform
- Modes
- Single-player
- Platforms
- Windows · Nintendo Switch · PlayStation 4 · Xbox One
- Designer
- Jonathan Lavigne
- Programmer
- Jean-François Major · Andrew G. Crowell · François Masse · Shengguang Guo
Facts from the source article.
Lore & Background
The story follows Flame, a spunky, good-natured rescue service android and pilot of Grit, a sentient bipedal power armor mecha known as a Paladin. They work as operatives for Gauntlet, a peacekeeping organization dedicated to defending Earth from invaders, alongside the group's unnamed Director, scientist Dr. Bloom, and technical support member Etch. The group fights against the dark prince Ravenous, a tall bird-like creature resembling a griffin, and his army of demonic creatures led by powerful Weapon Keepers resembling entities from human myth and folklore such as Anubis, Baba Yaga, and Medusa. A stoic centaur-like creature known as The Horseman appears randomly as a seemingly neutral party, frequently challenging Flame and Grit to fights while providing assistance on numerous occasions, though his intentions remain mostly unclear.
The plot begins when a large weapon-shaped meteor falls to Earth near Gauntlet's HQ in Canada, releasing demonic invaders led by a Wendigo monster. After the Wendigo is killed by The Horseman, Dr. Bloom explains that weapon-shaped meteorites landed in ten countries, each acting as a transfer gateway for demonic entities. A secret religious parchment foretold that spirit weapons would be crafted at a place known as the Forge to take over the planet. Flame offers to engage Ravenous' Weapon Keepers as a Squire pilot with Grit, traveling across the globe to defeat them. After the final Weapon Keeper is defeated, The Horseman opens a conduit to an Inverted Tower orbiting the planet, where Flame and Grit confront a decayed Paladin mecha whose lifeless operator is a woman bearing a striking resemblance to Flame—revealed to be the first Squire pilot Blaze, who Gauntlet had lost contact with. The duo proceeds to the Spirit Forge to confront Ravenous, leading to a final battle that determines Earth's fate based on how the player interacts with Ravenous' remaining weapon.
Reader's Guide
Panzer Paladin's significance lies in its deliberate homage to classic NES-era platformers while introducing modern mechanics such as a weapon durability system similar to Breath of the Wild and a rock-paper-scissors style weapon triangle system. The game features 17 levels with stage progression modeled after Mega Man, where each stage's boss is visible on the stage select screen and stages can be completed in any order with some exceptions. Combat includes a high-versus-low attacking and blocking system akin to Zelda II, and weapons degrade with use, each containing a predetermined spell that can be cast by intentionally breaking the weapon. The player can eject from Grit to play as Flame, who is quick and small enough to fit through tight spaces, wields a Castlevania-style laser whip, and can siphon energy from power tanks to restore Grit's health. The game also implements a weapon customization system called the 'Blacksmith' where players can draw and create their own weapons to share with others via the internet. Between missions, unused weapons can be converted into Spirit Points to increase Grit's maximum health. The dual-ending system, determined by whether the player picks up or destroys Ravenous' weapon, adds narrative consequence to gameplay choices.
Did You Know?
- Panzer Paladin was released for Microsoft Windows and Nintendo Switch in July 2020, with PlayStation 4 and Xbox One versions following in June 2024.
- The game features a weapon durability system where weapons degrade and break after enough uses, similar to Breath of the Wild.
- Players can draw and create their own weapons using the 'Blacksmith' customization system and share them with other players via the internet.
- The story includes a bad ending where Flame becomes possessed by Ravenous' weapon and leads a demonic army.
Frequently Asked Questions
What is Panzer Paladin?
Panzer Paladin is a side-scrolling mecha platformer both developed and published by Tribute Games. In it, you play as Flame, a rescue-service android, who pilots a sentient power-armor mecha called Grit to stop extraterrestrial demons from conquering Earth.
What are the core gameplay mechanics of Panzer Paladin?
The game pairs classic NES-style platforming with a weapon-durability system and a spellcasting layer, so players must manage both their armaments and magical abilities across the 17 levels. Designers have noted influences from Mega Man, Blaster Master, and Zelda II: The Adventure of Link.
When and on which platforms was Panzer Paladin released?
The title launched in July 2020 on Microsoft Windows (via Steam) and Nintendo Switch, with PlayStation 4 and Xbox One versions following in June 2024.
How does the story of Panzer Paladin end?
Flame and Grit ultimately succeed in driving back the extraterrestrial demonic invaders, preventing them from seizing control of Earth.
What retro games inspired Panzer Paladin's design?
Tribute Games drew directly on NES-era titles—Zelda II: The Adventure of Link, Mega Man, and Blaster Master—for its level structure and action feel. Those retro cues are blended with modern touches like weapon wear and a spellcasting system to give the mecha platformer a distinct identity.
More in Video Games of the 2020s, Part 2 1-24
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced