Video Games of the 2010s, Part 1 Codexery

Blazing Chrome

A side-scrolling run and gun inspired by Contra and Metal Slug.

Blazing Chrome

Blazing Chrome is a run and gun video game developed by JoyMasher and published by The Arcade Crew. Released on July 11, 2019, for Windows, Nintendo Switch, PlayStation 4, and Xbox One, the game is set in a post-apocalyptic future of 21XX where a robot army rules the world following a war that nearly wiped out humanity. Players control resistance fighters Mavra or Doyle as they battle through six levels. The game received generally favorable reviews and was frequently compared to the Contra series.

Quick Facts

Title
Blazing Chrome / Blazing Chrome AC
Artist
Danilo Dias
Genre
Run and gun
Released
July 11, 2019
Platforms
Windows · PlayStation 4 · Xbox One · Switch · exA-Arcadia
Engine
GameMaker Studio
Composer
Dominic Ninmark / Tiago Santos / Motoaki Furukawa (AC)
Programmer
Iuri Nery
Producer
Thais Weiller
Publisher
The Arcade Crew / exA-Arcadia (AC)
Developer
JoyMasher
Modes
Single-player, multiplayer

Facts from the source article.

Lore & Background

Blazing Chrome was developed by Brazilian studio JoyMasher. After the first trailer was released in March 2018, a demo was featured at PAX East 2018 in April. The Arcade Crew released a gameplay preview on June 28, 2019, showing two players riding hoverbikes and fighting enemies on a train. The game was released on July 11, 2019, and later for Amazon Luna on November 19, 2020. JoyMasher primarily took inspiration from the Metal Slug and Contra games. Developer Danilo Dias wanted to combine the mechanical bosses of Metal Slug with the speed and frenetic style of Contra. The backgrounds were influenced by Irem games such as GunForce II, designed to look ruined and extremely detailed. In 2021, an enhanced arcade version titled Blazing Chrome AC was released on exA-Arcadia, adding the playable character Zaku from Oniken and a new soundtrack by Motoaki Furukawa, composer of Super Contra.

Reader's Guide

Blazing Chrome is a side-scrolling run and gun with gameplay similar to Contra and Metal Slug. It can be played single-player or in two-player local cooperative mode. There are six levels total; four are unlocked from the start, and two must be unlocked. Players can run, jump, and dodge. Four weapons are available: a machine gun, grenade launcher, energy whip, and particle cannon. Players start each level with a machine gun and can pick up more weapons. Melee attacks occur if the player shoots an enemy at close range. Players can only be hit once, losing a life if shot or touched by an enemy; the number of lives depends on the difficulty selected. Three assist robots can be collected per level, with only one equipped at a time: attack bots increase damage output, defense bots allow two extra hits before breaking, and speed bots increase movement speed and fire rate while granting a double jump. Equipped bots and weapons (except the machine gun) are dropped upon death. The game received generally favorable reviews on Metacritic. Critics praised the challenge, presentation, visuals, boss battles, art, and level variety, but noted the unforgiving difficulty, steep difficulty curve, short campaign length, lack of online co-op, and occasional slowdown. Some reviewers described it as one of the best in its genre and a loving tribute to Contra and Metal Slug.

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