The Creeps!
Tower defense game protecting a child's bed from closet monsters.
Super Squawk Software released The Creeps! in 2008, a tower defense game for iOS and Android. Players set up towers to stop monsters, called creeps, from reaching a child's bed. Two sequels followed: The Creeps! Holiday Edition and The Creeps! 2.
Quick Facts
- Developer
- Super Squawk Software
- Platforms
- Android, iOS
- Released
- December 23, 2008 (iOS)
- Genre
- Tower defense
- Modes
- Single-player
Facts from the source article.
Gameplay
The Creeps! is a tower defense game where players prevent monsters, called creeps, from reaching a child's bed. Creeps emerge from a closet in waves and follow a path to the bed; bosses appear every ten waves. The bed has ten health, and the game ends if too many creeps reach it. Towers are purchased with coins earned by destroying creeps and can be upgraded to increase damage and firing speed. Towers automatically attack enemies within range, or players may manually select targets. Some levels feature a super tower with abilities controlled by tilting the device via accelerometer, such as temporarily creating a UFO that damages creeps in its path. Obstacles like tombstones can be destroyed for coins, freeing tiles for tower placement. Three difficulty levels (easy, medium, hard) increase creep health. The game has three modes: Survival (survive a set number of waves), Endurance (last as long as possible with increasing difficulty), and Door Buster (destroy the closet door). There are twelve Survival and Endurance levels and six Door Buster levels; additional levels can be bought with cookies, which are earned through play or in-app purchases. Badges are earned for completing objectives like beating a level on each difficulty or destroying all obstacles. High scores can be submitted to an online leaderboard, and the game can be run at double speed toggled by a button.
Reception
AppSpy praised the graphics, sound effects, and replay value, calling it a great game with style and diversity. TouchArcade described it as surprisingly challenging. 148Apps praised gameplay features like manual targeting and double speed but criticized the UI for having buttons too close together. Common Sense Media called the game excellent, praising its difficulty curve, replayability, and spooky yet adorable graphics.
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