Video Game Consoles by Generation, Part 5 Codexery

GCW Zero

Open-source handheld designed for homebrew games and emulation.

The GCW Zero is a Linux-based open-source handheld video game console developed by the startup Game Consoles Worldwide. It was funded through a successful Kickstarter campaign that concluded on 29 January 2013, raising US$238,499 against an original goal of $130,000. The project was created by Justin Barwick and the device was released later that year.

Quick Facts

Manufacturer
Game Consoles Worldwide
Cpu
Ingenic JZ4770(MIPS)
Cpu Speed
1 GHz
Memory
512 MB DDR2
Storage
16 GB, 32 GB (special edition)
Os
OpenDingux
Memory Card
Secure Digital card (microSDHC up to 32 GB, micro SDXC of 64 GB)
Sound
Speakers, microphone
Display
320 x 240 pixel, 4:3 aspect ratio, 3.5 inch LCD, HDMI, analog TV out
Graphics
Vivante GC860
Connectivity
Mini USB 2.0 OTG, Mini HDMI 1.3 out, 3.5 mm (mini jack) A/V port for earphone and analog TV-out, Wi-Fi 802.11 b/g/n 2.4 GHz
Input
Accelerometer (g-sensor), vibration motors

Facts from the source article.

Lore & Background

The GCW Zero was conceived as a portable device for homebrew and indie game developers, as well as for running emulators of classic gaming systems. Its software infrastructure is open-source and available on GitHub. Supported systems include the Neo Geo, Mega Drive, Master System, Game Gear, Nintendo Entertainment System, Super Nintendo Entertainment System, Game Boy, Game Boy Color, Game Boy Advance, PlayStation, MSX, and arcade machines via the emulator Final Burn Alpha. Version 1.8 of ScummVM added GCW Zero support.

Prior to the Kickstarter campaign, a limited run of 150 Special Edition units was produced. These units differ from later production models in two ways: they bear the text 'Special Edition' under the GCW Zero screen logo, and they include a 32 GB internal microSD card instead of the 16 GB card found in later units. A common problem with these Special Edition units is a sticking directional pad in the down direction. Common fixes include applying a small amount of dielectric grease to the affected friction area or using official 3D printed replacement buttons from the GCW Zero store on Shapeways.

Reader's Guide

Reviews of the GCW Zero have generally been positive, with attention focused on its emulation capabilities. Steve Tilley of the Toronto Sun noted the need for copyright-infringing ROMs as a concern but described the device as like 'holding a chunk of my childhood in the palm of my hand,' while also finding it unintuitive to use. He repeated these thoughts on Reviews on the Run, scoring it 7.5/10, with co-host Raju Mudhar agreeing. David Heywood of Micro Mart praised the device's excellent build quality and its use of an operating system already well established for handheld consoles. The GCW Zero was noted for the limited availability of game titles since its release. Its significance lies in its open-source, Linux-based design that prioritized homebrew development and emulation, placing it among similar portable Linux kernel-based gaming devices such as the GP2X Wiz, Caanoo, Pandora, DragonBox Pyra, Dingoo, Anbernic RG351, and Anbernic RG552.

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