Rubik's Revolution
An electronic cube with six games and a secret challenge.
The Rubik's Revolution is a handheld electronic game that came from Rehco LLC, a toy and game inventing company based in Chicago. It was once sold by Techno Source and won the 2008 TOTY Game of the Year Award. The device looks like a classic Rubik's Cube, but it is a single solid cube, roughly the size of a Professor's Cube. Each of its six faces is divided into nine square sections. In the center of each face is a recessed button with an LED light, colored to match the stickers on the other squares. To play, you press these buttons when they light up or when the game's recorded voice tells you to. Despite its appearance, the gameplay has nothing to do with the Rubik's Cube; there are no movable parts, the faces stay one solid color, and the nine sections on each side are fixed in place.
- Award
- 2008 TOTY Game of the Year Award
- Inventor
- Rehco LLC
- Distributor
- Techno Source
- Number of games
- 6
- Secret mode
- Ultimate Cube Challenge
- Editions
- Titanium Edition, Ice Edition, Micro Edition, Super Impulse 2019 Reboot
Lore & Background
The Rubik's Revolution includes 6 electronic games: Light Speed, Rapid Recharge, Pattern Panic, Cube Catcher, Multiplayer Madness, and Code Cracker. A secret seventh mode, referred to only as the 'ultimate cube challenge' by the manual, is accessible by pressing the red, silver, and green colors simultaneously while turning on the cube. The device uses an electronic voice to guide players during gameplay and for configuration, such as changing the volume by pressing the Yellow & Silver squares when turning on the game. Various sound effects, such as a 'ding' sound when a button is pressed, are also employed.
Several editions exist: the Titanium Edition has a memory system that keeps track of scores; the Ice Edition also keeps track of score but also tracks progress; the Micro Edition is a keychain-style cube on which only a shorter version of Light Speed can be played. The Super Impulse 2019 Reboot introduced changes: Rapid Recharge was renamed 'Full Charge' and added a timer mechanic; Cube Catcher was removed and replaced with the revamped Rapid Recharge; Code Cracker was removed and replaced with 'Sounds Out'; and a new game mode called 'Light Speed Prime' was added, which works the same way as Light Speed but with two buttons lighting up, allowing the player to press either one to advance.
11–12 years after its original release, the Rubik's Revolution was revamped by Techno Source's parent company, Super Impulse, and was regarded as one of the many toys that would help battle boredom in the COVID-19 pandemic according to Time To Play Mag.
Reader's Guide
The Rubik's Revolution is notable for adapting the iconic Rubik's Cube form into an entirely different electronic gameplay experience, winning the 2008 TOTY Game of the Year Award. Its six built-in games—Light Speed, Rapid Recharge, Pattern Panic, Cube Catcher, Multiplayer Madness, and Code Cracker—along with a secret Ultimate Cube Challenge, offered variety in a single handheld device. The Titanium, Ice, and Micro editions expanded the line with different features, such as score memory and keychain portability. The Super Impulse 2019 Reboot updated the game lineup, replacing Cube Catcher and Code Cracker with Full Charge and Sounds Out, and adding Light Speed Prime. During the COVID-19 pandemic, the revamped version was cited by Time To Play Mag as one of the toys that helped battle boredom, indicating its continued relevance. The device's reliance on recorded voice prompts and LED-lit buttons, rather than physical manipulation of the cube, distinguishes it from the original Rubik's Cube puzzle.
Did You Know?
- The Rubik's Revolution received the 2008 TOTY Game of the Year Award.
- It was invented, designed, developed and patented by Rehco LLC, a Chicago toy and game inventing firm.
- A secret seventh mode, the Ultimate Cube Challenge, is unlocked by pressing the red, silver, and green colors simultaneously while turning on the cube.
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