Video Game Consoles by Generation, Part 3 Codexery

PocketStation

A memory card with a monochrome LCD and interactive minigames.

The PocketStation, a peripheral for the original PlayStation, functioned as both a memory card and a standalone interactive device. Released exclusively in Japan in 1999, it featured a small monochrome LCD screen and built-in buttons. Many PlayStation games included downloadable minigames or software that could be transferred to and played on the PocketStation. Although Sony planned to launch the device in Europe and North America, those releases were ultimately canceled. The PocketStation is often compared to Sega’s VMU for the Dreamcast.

Quick Facts

Developer
Sony Computer Entertainment
Manufacturer
Sony Corporation
Lifespan
1999–2002
Generation
Fifth
Release Date
JP · January 23, 1999
Dimensions
64 x
Weight
30 g
Cpu
ARM7T (32 bit RISC processor)
Memory
2 KB
Power
1 CR-2032 lithium battery
Input
5× Digital buttons
Successor
PlayStation Portable

Facts from the source article.

Lore & Background

The PocketStation was revealed at E3 1998 under the codename PDA (Personal Digital Assistant). It was released exclusively in Japan on January 23, 1999. The original Japanese ship date was set for December 23, 1998, but it was delayed a full month. Sony only shipped an initial 60,000 units of the peripheral when it was released. It was initially available in two case colors: white and clear.

It proved extremely popular, selling out all over the region. Sony planned to release the PocketStation outside Japan, engaging in promotional activity in Europe and North America, but the release did not occur. SCEA cited an inability to meet Japanese demand as the reason for the PocketStation's absence. Despite this, a few games, such as Final Fantasy VIII and SaGa Frontier 2, retained PocketStation functionality in their localized versions.

On November 5, 2013, it was announced that the PocketStation would be revived as an application for the PlayStation Vita, allowing users to play PocketStation format minigames for any classic PlayStation games that they own. Originally only available to PlayStation Plus members, it was later released to the general public. It remains an exclusive to the Japanese PlayStation Vita.

Reader's Guide

The PocketStation's significance lies in its dual role as both a memory card and a miniature interactive device, predating later companion apps and second-screen experiences. Its popularity in Japan was immediate, with initial shipments of 60,000 units selling out quickly, leading to nearly five million units shipped by its discontinuation in July 2002. The device's most popular game, Doko Demo Issyo, sold over 1.5 million copies in Japan and introduced Sony's mascot Toro. The PocketStation's infrared communication allowed direct data transfer and multiplayer gaming between units, while its real-time clock and calendar functions added utility beyond gaming. Although a Western release was canceled, some localized games retained PocketStation support. The 2013 revival as a PlayStation Vita app in Japan extended its lifespan, allowing users to access PocketStation minigames for classic PlayStation titles. The PocketStation is often compared to Sega's VMU, which was released six months earlier in Japan for the Dreamcast, highlighting a brief period when memory card peripherals offered portable gaming extensions.

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