Baldur's Gate II: Enhanced Edition
Remaster of Baldur's Gate II with new content and widescreen support.
Baldur's Gate II: Enhanced Edition is a remaster of the role-playing video game Baldur's Gate II: Shadows of Amn and its expansion Baldur's Gate II: Throne of Bhaal. Developed by Overhaul Games, a division of Beamdog, and published by Atari, it was released on November 15, 2013 for Microsoft Windows and Mac OS X, and on the App Store on January 16, 2014. The remaster features new content, widescreen compatibility, and runs on an enhanced version of the Infinity Engine called the Infinity Enhanced Engine.
- Developer
- Overhaul Games (division of Beamdog)
- Publisher
- Atari
- Release Date (PC)
- November 15, 2013
- Release Date (iOS)
- January 16, 2014
- Platforms
- Microsoft Windows, Mac OS X, iOS, Android, Nintendo Switch, PlayStation 4, Xbox One
- Engine
- Infinity Enhanced Engine
- Genre
- Role-playing video game
Lore & Background
The game follows 2nd Edition Advanced Dungeons & Dragons rules, licensed by Wizards of the Coast. It includes updated multiplayer that allows cross-platform play. The iPad and Android versions feature a redesigned interface using multitouch gestures for zooming and swiping between screens. Creative director Trent Oster described the touch interface as a natural fit for the game's tactical combat, comparing it to a football playbook.
Reader's Guide
Baldur's Gate II: Enhanced Edition is significant as a remaster that preserved the classic RPG experience while adding new characters, locations, and quests. It introduced two new recruitable characters unique to this edition: Hexxat the Thief and Wilson the Bear, alongside returning characters from Baldur's Gate: Enhanced Edition. The game also includes The Black Pits 2: Gladiators of Thay, an optional standalone story. Development faced a delay in June 2013 due to legal issues with Atari, resolved by August 15, 2013. The remaster received positive reviews, with a Metacritic score of 78/100 for Windows and 70/100 for iOS. It was later released on Nintendo Switch, PlayStation 4, and Xbox One on October 15, 2019 by Skybound Games.
Did You Know?
- The game was developed by Overhaul Games, a division of Beamdog.
- It features two new characters unique to this edition: Hexxat the Thief and Wilson the Bear.
- Development was put on hold in June 2013 due to legal issues with Atari.
- The Xbox 360 version was canceled because the controller was not a good fit for the Infinity Engine.
From Cancellation to Greenlight: The Long Road to Development
The Baldur's Gate franchise carries a complicated history with its third entry. After BioWare delivered the original 1998 title and Shadows of Amn in 2000, Black Isle Studios began work on a game subtitled The Black Hound, but a licensing dispute led to its cancellation in 2003. For nearly two decades the series sat dormant until Larian Studios, best known for their Divinity titles, saw an opportunity. Wizards of the Coast, the D&D rights holder, initially turned down Larian's first pitch following the 2014 release of Divinity: Original Sin. However, when prerelease material for Divinity: Original Sin II in 2017 impressed the publisher, they welcomed a fresh proposal and eventually approved Larian's development. The six-year production saw the studio grow substantially. In August 2020, Larian opened the first act in early access, gathering player feedback while generating revenue. After the full launch, the team continued adding free content through a final patch in April 2025.
Dice, Classes, and the D&D 5e Foundation
Baldur's Gate 3 draws its mechanical and narrative DNA directly from the fifth edition of Dungeons & Dragons, set within the Forgotten Realms. At the heart of nearly every interaction sits the twenty-sided die: whether a lock yields, a spell lands, or a blade connects, the d20 roll decides. The system also incorporates advantage and disadvantage, where two dice are thrown and the player keeps the highest or lowest result. Combat shifts to a strict turn-based structure, with a d4 initiative roll setting the action order. Each turn grants a character an action, a bonus action, and a set movement distance, mirroring tabletop rules. Character creation lets players choose a class, species, and backstory, with spellcasting classes selecting starting spells. Progression caps at level 12, below the tabletop ceiling of 20, and feats at set intervals let players specialise or diversify their build. Multiclassing allows distributing levels across multiple classes. The game also supports community modding, though enabling mods disables achievement tracking.
Three Acts, 288 Quests, and a Living World
The narrative unfolds across three acts, each anchored to a large, freely explorable region. Outside of combat the game flows in real time, giving players a free-floating camera that can shift from top-down isometric to third-person. The quest structure is vast: 288 quests offer significant creative freedom in how they are resolved, with some options mutually exclusive and others weaving across multiple story arcs. Every speaking character is fully voiced, and almost any of them, including those central to the plot, can be permanently killed. Companions carry their own side quests, though the main story can be completed without them. Resting is handled through a camp system with 17 unique locations that adapt to the player's position in the world. A character named Withers, stationed at camp, offers stat re-rolling. Short rests recover half of maximum hit points and can be used twice before a long rest is required, which teleports the party back to camp and fully restores resources. Players can also use spells to converse with animals and a limited number of corpses.
A Historic Sweep of Critical Recognition
Baldur's Gate 3 launched on Windows on August 3, 2023, with PlayStation 5, macOS, and Xbox Series X/S following later that year. The reception was nothing short of historic. Critics singled out the cinematic visual presentation, the depth of the writing, the overall production quality, and the voice performances. The game achieved a record by becoming the first title ever to take home Game of the Year at all five major video game awards ceremonies, and it collected the same top honour from numerous publications. Beyond the trophies, the release was a major financial success, generating substantial profits for Larian Studios and for Hasbro, the parent company of Wizards of the Coast. In the broader landscape of interactive entertainment, Baldur's Gate 3 is widely regarded as one of the greatest video games ever produced, cementing Larian's place in the industry and reviving a beloved franchise after nearly two decades of silence.
Frequently Asked Questions
What is Baldur's Gate II: Enhanced Edition?
It is a remastered version of the classic turn-based RPG Baldur's Gate II, combining the base game Shadows of Amn with its Throne of Bhaal expansion. The remaster launched in November 2013 and layers updated features over the original 2000-era experience.
Who developed and published Baldur's Gate II: Enhanced Edition?
Overhaul Games, a team within Beamdog, handled development, while Atari acted as the publisher. The project shipped for PC and Mac in late 2013, with an iOS version following in January 2014.
What new features does the Enhanced Edition add over the original release?
The remaster brings widescreen display support, additional gameplay content, and runs on a modernized build of the Infinity Engine called the Infinity Enhanced Engine. These updates let the game run smoothly on contemporary hardware and monitors.
On which platforms can I play Baldur's Gate II: Enhanced Edition?
The title is available on Microsoft Windows, Mac OS X, iOS, Android, Nintendo Switch, PlayStation 4, and Xbox One. It debuted on PC and Mac in 2013, with mobile and console ports arriving in later years.
What engine does Baldur's Gate II: Enhanced Edition use?
It runs on the Infinity Enhanced Engine, a modernized revision of the original Infinity Engine that powered the 2000-era Baldur's Gate games. This updated engine supports widescreen resolutions and current operating systems while retaining the classic turn-based combat and party-management systems.
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