Baldur's Gate 3
Third installment in the Baldur's Gate series, adapted from D&D 5e.
Baldur's Gate 3 (also known as BG3 and Baldur's Gate III) is a role-playing video game developed by Larian Studios. It is the third installment in the Baldur's Gate series and was released for Windows on August 3, 2023, with later releases for PlayStation 5, macOS, and Xbox Series X/S in the same year. The game is adapted from the fifth edition of the tabletop role-playing game Dungeons & Dragons, taking its mechanics and the Forgotten Realms setting from that source.
- Developer
- Larian Studios
- Release Date
- August 3, 2023 (Windows)
- Platforms
- Windows, PlayStation 5, macOS, Xbox Series X/S
- Genre
- Role-playing video game
- Based On
- Dungeons & Dragons 5th edition
- Series
- Baldur's Gate series
Lore & Background
Baldur's Gate 3 is a role-playing game that can be played alone or in a group. Its narrative follows a party seeking to cure themselves of Illithid parasites infecting their brains. Players create a customizable character and embark on quests with voiced companions, or can play as a companion instead. The gameplay includes real-time exploration of large areas, turn-based combat, and narrative choices that impact the party and the wider world. Outcomes are generally determined by rolling a 20-sided die.
The game is divided into three acts, each tied to a large explorable location. There are 288 quests, with significant creative freedom in how they are completed. Companions have their own side quests, and almost any character can die. Players can set up a camp to rest and talk with companions, with 17 unique camp locations. Combat is turn-based, modeled on D&D 5e, with actions, bonus actions, and movement determined by dice rolls. Social interactions include skill checks and dialogue options that can initiate or avoid combat.
Baldur's Gate 3 was developed over six years, with Larian Studios growing considerably during production. The first act was released in early access in August 2020, providing player feedback and revenue. After full release, Larian added free new content until the final patch in April 2025. The game was both a financial and critical success, generating significant profits for Larian Studios and for Hasbro, parent company of Wizards of the Coast.
Reader's Guide
Baldur's Gate 3 received critical acclaim and record-breaking awards success, becoming the first title to win Game of the Year at all five major video game awards ceremonies. It is widely regarded as one of the greatest video games ever made. The game's significance lies in its faithful adaptation of Dungeons & Dragons 5th edition rules, its cinematic visuals, writing, production quality, and performances. Its financial success generated significant profits for Larian Studios and Hasbro. The game's legacy includes its impact on the role-playing game genre, demonstrating the viability of turn-based combat and deep narrative choices in a modern AAA title. The early access model allowed Larian to refine the game based on player feedback, setting a precedent for community-involved development. The game's support for modding, though disabling achievements, extended its replayability. Its success also revived interest in the Baldur's Gate series and the Forgotten Realms setting, influencing future game development.
Did You Know?
- Baldur's Gate 3 is the first title to win Game of the Year at all five major video game awards ceremonies.
- The game's maximum player level is 12, while the tabletop game's limit is level 20.
- Players can speak to any encountered animal using a spell or potion, and to a more limited number of corpses.
- The game has thirteen romance options, and characters that can be romanced are 'playersexual'.
The Long Road to Production
Baldur's Gate 3 represents the culmination of a complicated licensing history. The original Baldur's Gate (1998) and its sequel Shadows of Amn (2000) were crafted by BioWare, while a planned third entry subtitled The Black Hound, developed by Black Isle Studios, was scrapped in 2003 after a licensing dispute. Years later, Larian Studios pitched a new game to Wizards of the Coast following the release of Divinity: Original Sin in 2014, but the tabletop publisher turned them down. It was not until Wizards saw prerelease material for Divinity: Original Sin II in 2017 that they reconsidered, ultimately greenlighting Larian's development. The studio grew substantially over the six-year production period. In August 2020, Larian opened the game's first act to early access players, gathering both community feedback and much-needed revenue. The full Windows release arrived on August 3, 2023, with PlayStation 5, macOS, and Xbox Series X/S following later that year. Even after launch, Larian continued delivering free content updates until the final patch landed in April 2025.
Mechanics Rooted in the Tabletop
Baldur's Gate 3 draws its mechanical DNA directly from the fifth edition of Dungeons & Dragons, transplanting the Forgotten Realms setting and core rules into a digital format. At the heart of nearly every interaction sits the twenty-sided die: whether you are picking a lock, disarming a trap, or attempting to land a sword blow, the outcome hinges on a d20 roll. The game also implements the tabletop concept of advantage and disadvantage, where two dice are rolled and the player keeps either the higher or lower result. Character creation lets players choose a class, species, and backstory, with spellcasting classes additionally selecting starting spells. Progression works through experience points earned via exploration, combat, and puzzle-solving, with a maximum level of 12—lower than the tabletop's 20. Feats appear at set level intervals to specialize a build, and multiclassing allows spreading levels across different classes. Combat shifts to a turn-based system where initiative is determined by a d4 roll, and each character manages actions, bonus actions, and movement within their turn. The camera is fully adjustable from top-down isometric to third person, and the game supports modding, though using mods disables achievements.
A Living World of Choices and Consequences
The narrative premise of Baldur's Gate 3 places the player's party in a desperate situation: each member harbors an Illithid parasite burrowing into their brain, and the entire journey revolves around finding a cure. The game is structured into three acts, each anchored to a large, explorable region, and contains 288 quests that reward significant creative freedom in how they are resolved. Some quests are mutually exclusive, while others thread across multiple story arcs. Companions carry their own side quests, yet the main story remains completable without them. Perhaps most strikingly, almost any character can die—including those central to the plot—and every speaking character in the game is fully voiced. Players can even use spells or potions to communicate with animals and a limited number of corpses. The camp system offers 17 unique locations that shift contextually based on the player's position in the world, with a non-player character named Withers stationed there to handle character respecs. Resting mechanics mirror the tabletop: short rests restore half of maximum hit points and can be used twice before a long rest is required, which teleports the party back to camp and fully replenishes resources.
A Historic Sweep of Acclaim
Baldur's Gate 3 achieved a level of critical recognition that few games in history can match. Reviewers singled out its cinematic visual presentation, the depth of its writing, the overall production quality, and the caliber of its voice performances. Most remarkably, it became the first title in video game history to take home Game of the Year at all five major awards ceremonies, and it collected the same top honor from numerous individual publications. The commercial results were equally extraordinary: the game generated substantial profits for both Larian Studios and Hasbro, the parent company of Wizards of the Coast, whose tabletop license made the project possible. In the broader conversation about gaming history, Baldur's Gate 3 is now widely regarded as one of the greatest video games ever produced. It demonstrated that a studio could take a beloved tabletop franchise, invest six years of development and post-launch support, and deliver an experience that resonated across single-player and multiplayer audiences alike, while simultaneously proving that the D&D 5e rule system could translate into a deeply engaging digital format.
Frequently Asked Questions
What is Baldur's Gate 3?
Baldur's Gate 3 is a turn-based role-playing game developed by Larian Studios that serves as the third mainline entry in the Baldur's Gate franchise. It launched on Windows in August 2023 and expanded to PlayStation 5, Xbox Series X/S, and macOS later that same year.
What tabletop system does Baldur's Gate 3 base its mechanics on?
The game builds its combat, ability checks, and character progression directly on the rules of Dungeons & Dragons 5th edition. It also uses the Forgotten Realms campaign setting as its fictional world.
Who developed Baldur's Gate 3?
Larian Studios, the Belgian studio behind the Divinity and Divinity: Original Sin series, created Baldur's Gate 3. The studio handled both the design and the publishing of the title.
On which platforms is Baldur's Gate 3 available?
Players can access the game on Windows, PlayStation 5, Xbox Series X/S, and macOS. All four platform versions shipped during 2023.
How does Baldur's Gate 3 relate to the earlier games in the series?
It follows the original Baldur's Gate and its sequel, Baldur's Gate II, as the third numbered installment. Rather than continuing a single narrative thread, it tells a fresh, standalone story set in the same Forgotten Realms world.
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