The Kingkiller Chronicle Codexery

World & Setting

16 entries in the The Kingkiller Chronicle compendium.

Four Corners of CivilizationA fractured world of kingdoms and wilds, bound by the fragile threads of civilization.Edema Ruh CampsA wandering family of musicians living on the edge of a world that fears them.NewarreA quiet village where a legend tries to hide, only to be hunted by nightmares.The Waystone InnA quiet corner of the world where a legend hides in plain sight.The MewsWhere the future of magic is forged in the mud and noise of Tarbean's streets.The ArchivesA silent labyrinth where every shadow guards a forgotten truth.TarbeanWhere the Eolian's music drifts down through layers of refuse and despair, separating the ImreA neutral haven where magic meets music on the banks of the Eren.TrebonWhere the road to Imre ended for the Edema Ruh, and the path of the Kingkiller began for oCealdWhere the rhythm of commerce drowns out the clash of steel.ShadysideA crumbling sanctuary where destitute scholars scrape by beneath the shadow of academic glGediA humble village in Vintas where the future legend once walked as a boy.The Six DuchiesA realm of scholars, kings, and ancient magic where the price of wonder is often paid in sEkkosA vibrant coastal haven turned graveyard where a young boy's life was shattered by shadow TressdenA wealthy city where a boy lost his home before finding his name.The RiverThe great waterway connecting Denny to the University and beyond.
Browse World & Setting in the interactive codex →