Ford Mustang: The Legend Lives
A racing game focused on Ford Mustang vehicles from 1964 to 2005.
In 2005, Eutechnyx developed a racing game for the PlayStation 2 and Xbox called Ford Mustang: The Legend Lives. Published by 2K and Global Star Software, it is a title in the Ford Racing series and comes after Ford Racing 3. Notably, it is the first game in the series that was not made available for PC.
Quick Facts
- Developer
- Eutechnyx
- Publisher
- 2K (NA); Global Star Software (EU)
- Producer
- Brian Etheridge
- Designer
- Kev Shaw
- Series
- Ford Racing
- Platforms
- PlayStation 2; Xbox
- Released
- April 19, 2005 (NA)
- Genre
- Racing
Facts from the source article.
Gameplay
The game includes 40 playable Ford Mustang vehicles, covering production, concept, and racing models from 1964 to 2005. It features 22 race tracks set across seven U.S. cities, including Chicago, Miami, New York City, and San Francisco. Three single-player modes are available: Career, Arcade, and Challenge. Career mode lets the player create a custom Mustang and earn money from races to upgrade parts. Arcade mode consists mostly of time challenges, while Challenge mode includes events such as driving through gates without crashing while rival drivers try to disrupt progress. Two-player modes are also present.
Reception
The Ford Mustang title earned a mixed critical reception across both platforms, as compiled by Metacritic. GameSpot's Gord Goble took issue with the controls, visuals, and Career mode. Official Xbox Magazine UK described it as a solid, competently made racer, though its niche subject might restrict its audience. Graham Darko of Xbox World Australia felt the game would attract only Mustang enthusiasts and pointed to superior titles that also include the car. Heather Newman of the Detroit Free Press, reviewing the Xbox version, said the cars did not handle like actual Mustangs but conceded the controls were acceptable and the game offered reasonable fun. Code Cowboy from GameZone commended the graphics and audio on Xbox. Joe Ropeti of Gameplanet criticized the artificial intelligence and dated gameplay, arguing they did not honor the Mustang heritage. Brent Soboleski of TeamXbox liked the Career mode and the large selection of vehicles and tracks, but lamented the absence of Xbox Live and custom soundtracks, both of which were included in the earlier Ford Racing 3. Mike Willcox of The Sydney Morning Herald faulted the replay value, outdated visuals, mediocre music, and poor physics, and observed that careless driving incurred no damage penalties.
More in Take-Two Interactive Games of the 2000s
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